So, for all of you who aren't aware, the Exo-Mech Update released recently, today or yesterday depending on your timezone. Very cool.
Patch notes are here: https://www.nomanssky.com/exo-mech-update/
But if you're too lazy/busy to read the notes then I'll tell you what it adds:
Minotaur, a new mech exocraft that is immune to planetary hazards. Includes jetpack, mining laser, and Fully functional in VR.
All exocraft can be summoned from your frieghter if it is in the system and you have the required base technology on your frieghter.
New scanning in exocraft that lets you see nearby points of interest.
New solar panel technology for exocraft that allow them to regenerate power at day.
Other exo-craft tech such as better hazard protection.
Except the mech, exocraft are not immune to hazards anymore, although their protection goes down at a reduced rate from your suit.
Exocraft are faster.
New cloaking device for wiring in bases to make them invisible.
Ability to remove base complexity limit for non-PC players.
Customisable graphics options.
Bug fixes and minor changes.