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The subject of this article is from the Atlas Rises update.
The information from this article is up-to-date as of 23 July, 2018. |
The information from this article is up-to-date as of 23 July, 2018.
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This article is about the Atlas Rises version of Galaxy Centre. For the Beyond version, see Galaxy Centre. |
Galaxy Centre | |
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Type | Destination |
Description | Center of the galaxy |
Updated | Atlas Rises |
Galaxy Centre is a destination.
Summary[]
It was once believed that reaching the Galaxy Centre was the goal of No Man's Sky. However to reach it, you would have to travel through an unknown number of galaxies first. So far this appears to be a fallacy and there is no actual centre of the Universe; only an untold number of galaxies to travel through. At this point, 257 distinct galaxies have been logged, with no end in sight. This does seem more inline with reality as we know it, as our real universe does have an untold number of galaxies.
Switching galaxies[]
To change to a new galaxy, you'll need to reach the star system closest to the galactic centre for the galaxy you are currently in (as indicated by your path to the centre). You do need a fully fueled and upgraded Hyperdrive in order to reach it. Once you reach the centre you will transfer to a new galaxy with different dimensions.
Centre Portals[]
The following is a list of planets and portals located near the centre of their respective galaxy.
Galaxy | Portal Planet | Coordinates | Portal Address |
---|---|---|---|
Euclid | Last World | 07FF:0077:07FD:001A | 401AF8FFE000401AF8FFE000 |
Hilbert Dimension | 07F9:007F:07F9:006E | ||
Calypso | 07FF:0081:07F7:01BB |
To reliably reach the centre, one only needs one glyph to be randomly teleported around 5,000ly away from it or six glyphs for an exact teleport to a 3,000ly location with a centre gateway in jump range.
100104005005100104005005
Repairs[]
In the transition to the new galaxy, your ship, exosuit and multi-tool will be damaged in some way, including all the upgrade technologies related to them. You will have to repair these before continuing. Some players may like to plan in advance and take the necessary materials to repair their technology after arrival in the new galaxy. Thus it can be advantageous to know what the repair costs are as the player will not know what resources are available on the planet they land on in the next galaxy.
For reference to these costs, check the individual pages for the technologies you are interested in.
Below is a list of some technologies showing the repair requirements.
Ship Repair Gallery[]
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Launch Thruster
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Pulse Engine
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Pulse Jet Sigma
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Pulse Jet Tau
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Photonix Core
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Hyperdrive
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Warp Reactor Sigma
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Warp Reactor Tau
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Warp Reactor Theta
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Deflector Shield
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Deflection Enhancement Sigma
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Deflection Enhancement Tau
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Deflection Enhancement Theta
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Photon Cannon
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Cannon Damage Sigma
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Cannon Damage Tau
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Cannon Damage Theta
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Advanced Cooling Sigma
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Advanced Cooling Tau
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Advanced Cooling Theta
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Accelerated Fire Sigma
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Accelerated Fire Tau
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Accelerated Fire Theta
ExoSuit Repair Gallery[]
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Hazard Protection
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Haz-mat Gauntlet
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Jetpack
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Jetpack Booster Sigma
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Jetpack Booster Tau
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Jetpack Booster Theta
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Life Support
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Life Support Sigma
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Life Support Tau
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Shieldboost Sigma
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Shieldboost Tau
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Shieldboost Theta
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Stamina Enhancement Sigma
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Stamina Enhancement Tau
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Stamina Enhancement Theta
Multi-Tool Repair Gallery[]
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Analysis Visor
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Scanner
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Rangeboost Sigma
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Rangeboost Tau
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Mining Beam
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Advanced Mining Laser
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Beam Coolant System Sigma
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Beam Coolant System Tau
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Beam Coolant System Theta
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Beam Focus Sigma
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Beam Focus Tau
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Beam Focus Theta
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Beam Intensifier Sigma
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Beam Intensifier Tau
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Beam Intensifier Theta
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Combat Amplifier Sigma
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Combat Amplifier Tau
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Combat Amplifier Theta
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Combat Amplifier Omega
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Plasma Launcher
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Damage Radius Tau
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Grenade Intensity Theta
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Grenade Propulsion Tau