The subject of this article is from the Frontiers update.
The information from this article is up-to-date as of 15 February, 2022. |
The subject of this article is from the Frontiers update.
The information from this article is up-to-date as of 15 February, 2022.
The information from this article is up-to-date as of 15 February, 2022.
Base Salvage Capsule | |
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Category | Base Building |
Type | Autonomous Storage Device |
Updated | Frontiers |
Base Salvage Capsule is a base building product.
Summary[ | ]
Base Salvage Capsule is a base building product and it contains refunded materials from previous planetary bases (if you have any).
Game description[ | ]
A construction recovery device.
This optional piece of base technology stores and preserves matter left over after the destruction of a previous base.
Crafting[ | ]
Base Salvage Capsule can be built using a blueprint and the following ingredients:
- Pure Ferrite x50 → Base Salvage Capsule
Additional information[ | ]
- When a base is deleted via the Base Computer, half of the materials used in its construction will be retrievable from the Base Salvage Capsule.
- The blueprint for constructing a Base Salvage Capsule is automatically unlocked after a player gets their first freighter.
- In the save editor, there is a raw JSON file which depicts the "MagicChest" inventory. This packet stores half the items from your deleted bases via the Base Salvage Capsule, but it should be built on a planetary base. On a freighter, it will not function due to a seperate "MagicChest2" inventory that this capsule would have been tied to but never used, even if the freighter base is reset. (Confirmed Bug)
- It is not needed prior to deleting an old base in order for the materials to be refunded, it simply allows the player to retrieve the refunded materials.
- When already built, a Base Salvage Capsule appears as a Previous Base Cache.
- Base Salvage Capsule can interfere with the proximity limit number of refiners. (Admin note: Reported, requires verification)
Known Bugs[ | ]
- Currently broken on freighters, causing an 'inventory full' message, despite inventory not being full and the fact that it shouldn't affect your ability to open it.
Gallery[ | ]
Video[ | ]
Release history[ | ]
- NEXT - Added as a base building product.