No Man's Sky Wiki
The subject of this article is from the ExoMech update.
The information from this article is is up-to-date as of 10 June, 2020.
Category Base Building
Type Construction module
Power usage 50 kPs
Updated ExoMech

Bio-Dome is a base building product.


Bio-Dome is a base building product that provides a greenhouse space where you can plant up to 16 items indoors. This structure cannot be built inside Freighter bases.

The blueprint can only be obtained via Base Research Terminal inside the Anomaly.

Game description[]

An attractive domed room which is perfect for cultivating a wide range of botanical matter.


Bio-Dome can be built using a blueprint and the following ingredients:

Additional information[]

  • Although there are 16 available slots for growing plants, if a door is placed on the structure, three available slots will be removed. Therefore it is advised to use a ladder from below to maximize the number of plants that can be grown.
    • If you remove the door from inside the dome, place the plants, and add a door, the plants will remain. This allows every bio-dome to have 16 slots.
    • If you can't snap the plant after deleting a corridor or door, you can create and delete the corridor or door again and it will be snappable.
  • A corridor attached to a bio-dome will allow the full 16 slots to grow plants, even though one of them will be placed under the stairs attaching the corridor to the bio-dome.
  • Bio-Domes are excellent for farming as they do not need any fuel to operate. They only require power to operate.
  • Bio-Domes should mainly be used for plants that are not compatible with growing outdoors. This will save slots inside your domes for plants that are not outdoors hardy.
  • Fully grown plants can be harvested all at once by interacting with the display panels that are mounted on the ceiling of the Bio-Dome.
  • A Bio-Dome consumes 50kPs of power to operate. As Large Hydroponic Trays require 20kPs to provide four growing slots, Bio-Domes are more efficient for growing even if a single added entrance has reduced its planting space to only 13 slots.


Bug (2.32): Living Ship: When adding plants to a bio-dome that is on top of another structure, you may experience 'Invalid position' errors. To resolve this, remove any large objects (refiners, terminals) beneath the bio-dome, place your plants, then replace the large objects. Please report this bug here.

Release history[]

  • Foundation - added as a base-building component
  • Atlas Rises - formula changed, formerly used Titanium, Glass, and Suspension Fluid
  • NEXT - Blueprint changed, formerly used Titanium, Glass, and Living Glass. The blueprint cannot be obtained from the blueprint merchant any longer.
  • Beyond - Now require power to operate