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The subject of this article is from the SentinelUp update.
The information from this article is up-to-date as of 12 April, 2022.
Boltcaster Upgrade
Boltcaster Upgrade
Category Multi-tool - Weapons
Type Generated Upgrade
Stats CLASS.S.png CLASS.A.png CLASS.B.png CLASS.C.png CLASS.X.png
Updated SentinelUp
Disambig.png This article is about the current version of Boltcaster Upgrade. For the archived versions, see Archive:Boltcaster Upgrade.

Boltcaster Upgrade is a projectile technology.

Summary[]

Boltcaster Upgrades, contained within Boltcaster Modules, are procedurally generated Upgrade Modules granting bonuses to the Multi-tool's Boltcaster.

Upgrade properties[]

Boltcaster Upgrades grant up to four of the following bonuses:

  • UPGRADECAT.CLIP.pngClip Size: extends the capacity of the Boltcaster's clip, allowing to fire for longer before a reload is needed.
  • UPGRADECAT.DAMAGE.pngDamage: increases the damage of each shot.
  • UPGRADECAT.SPEED.pngFire Rate: decreases the time between each shot in a single burst.
  • Upgradecat.time.pngReload Time: decreases the time to reload a new clip into the Boltcaster.
  • Upgradecat.time.pngBurst Cooldown: decreases the time between each burst of shots. (added in Desolation)
  • UPGRADECAT.CLIP.pngShots Per Burst: increases the number of shots per burst. (added in Desolation)
  • UPGRADECAT.GENERIC.pngRicochet Module: causes missed shots to bounce off of surfaces they do not damage. (pre-Desolation)
Module
Name
Stats
Drawn
Module
Improves
C Class B Class A Class S Class X Class
Min Max Min Max Min Max Min Max Min Max
Render.projectile1mod.png Boltcaster C 1-2

B 2-3

A 3-4

S 4

X 1-4

Damage 1 (1%) 1 (1%) 2 (1%) 2 (1%) 3 (2%) 3 (2%)

[1% found]

4 (2%) 1 (1%) 5 (2%)
Reload Time 5 10 10 15 10 20 10 20 5 25
Fire Rate 0 10 5 10 10 15 10 15 0 20
Burst Cooldown 15 0 20
Shots Per Burst 1.2 1.9 1 2
Clip Size 2 4 6 8 2 10

Up to three Boltcaster Upgrades can be installed in the inventory of the Multi-tool. Installing four or more upgrades will disable all upgrades of that type until the upgrade count is reduced to three or less.

Crafting[]

Boltcaster Upgrades can only be obtained by installing Boltcaster Modules.

Boltcaster Upgrade can be repaired using the following ingredients:

Boltcaster Upgrade can be dismantled after construction, returning the following ingredients:

Installing[]

Upgrade modules follow a static progression. The generation seed is used for all module families at the same time. During module installations it goes up by one. The new module they change into correlates to their order of installation. If the game is reloaded, the exact same pool will be offered to the player, no matter the order they install other modules.

Example: If an S-class module had 200 ly Hyperdrive Range bonus on the third installation no matter in what order the former modules are installed or their class, if the same S-class module is used third again, it will once again be the 200 ly bonus module even if the name changes. Only if used second or fourth the module stat may change.

Discovered Upgrade Modules[]

ID value can be established by using NMSSaveEditor, and this is the "seed" that determines what bonuses this upgrade will provide.

S Class Boltcaster Upgrades
Prefix Suffix UPGRADECAT.CLIP.png
Clip Size
UPGRADECAT.DAMAGE.png
Damage
UPGRADECAT.SPEED.png
Fire Rate
Upgradecat.time.png
Reload Time
UPGRADECAT.GENERIC.png
Ricochet Module
Burst Cooldown Shots Per Burst ID Screenshot
Ancient Compressor +8.0 +2% +11% - - -15% - 54544 -
Pugneum Supercapacitor +8.0 +1% - - - -15% +1.8 35581 -
Starlight Heat Sink +8.0 +1% +12% -11% - - - 10702 -
Starlight Projectile Web - +1% +12% -17% - - +1.2 06305 -
A Class Boltcaster Upgrades
Prefix Suffix UPGRADECAT.CLIP.png
Clip Size
UPGRADECAT.DAMAGE.png
Damage
UPGRADECAT.SPEED.png
Fire Rate
Upgradecat.time.png
Reload Time
UPGRADECAT.GENERIC.png
Ricochet Module
Burst Cooldown Shots Per Burst ID Screenshot
Deuterium Compressor +6.0 - -11% - - - - ? Link
B Class Boltcaster Upgrades
Prefix Suffix UPGRADECAT.CLIP.png
Clip Size
UPGRADECAT.DAMAGE.png
Damage
UPGRADECAT.SPEED.png
Fire Rate
Upgradecat.time.png
Reload Time
UPGRADECAT.GENERIC.png
Ricochet Module
Burst Cooldown Shots Per Burst ID Screenshot
Vacuum Ion Cycler +4.0 +1% +8% - - - - ? Link
C Class Boltcaster Upgrades
Prefix Suffix UPGRADECAT.CLIP.png
Clip Size
UPGRADECAT.DAMAGE.png
Damage
UPGRADECAT.SPEED.png
Fire Rate
Upgradecat.time.png
Reload Time
UPGRADECAT.GENERIC.png
Ricochet Module
Burst Cooldown Shots Per Burst ID Screenshot
Bypass Ioniser - +1% +7% - - - - ? Link
Double Heat Sink - +1% +1% - - - - ? Link
Hybrid Ion Cycler +2.0 +1% - - - - - ? Link
X Class Boltcaster Upgrades
Prefix Suffix UPGRADECAT.CLIP.png
Clip Size
UPGRADECAT.DAMAGE.png
Damage
UPGRADECAT.SPEED.png
Fire Rate
Upgradecat.time.png
Reload Time
UPGRADECAT.GENERIC.png
Ricochet Module
Burst Cooldown Shots Per Burst ID Screenshot
Black Market Isotropic Heat Sink 5.5 +2% +20% - - - 1.9 93341 -
Forbidden Vacuum Compressor 9.8 +2% +19% -23% - - - 05214 -
Smuggled Sonic Compressor - +2% +15% - - -18% 1.0 30998 -

Additional information[]

Release history[]

  • NEXT - Added as a technology.
  • Desolation - Removed "Ricochet Module" and added "Burst Cooldown" and "Shots Per Burst" as possible bonuses.

Gallery[]

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