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The subject of this article is from the ExoMech update.
The information from this article is up-to-date as of 10 June, 2020. |
The information from this article is is up-to-date as of 10 June, 2020.
Bosaquaticas - Game Code is a code reference page.
Summary[]
This page contains game code extracted from the Visions 1.77 release. It relates to the definition of the Bosaquatica genus.
1.77 Crab Game Code[]
Crab[]
"GcCreatureData.xml"
"Id" value="CRAB" "OnlySpawnWhenIdIsForced" value="False" "Genus" value="UNKNOWN" "ForceType" value="GcCreatureTypes.xml" "CreatureType" value="Crab" "MoveArea" value="Ground" "MinScale" value="0.4" "MaxScale" value="12" "Rarity" value="GcRarity.xml" "Rarity" value="Common" "PredatorProbabilityModifier" value="GcCreatureRoleFrequencyModifier.xml" "CreatureRoleFrequencyModifier" value="Normal" "HerbivoreProbabilityModifier" value="GcCreatureRoleFrequencyModifier.xml" "CreatureRoleFrequencyModifier" value="Normal"
Additional information[]
This section of the game file remains the same in ExoMech. It should be noted that Bosaquatica, listed here as Crabs are not truly of the Bos genera, rather they are one of several separate, unnamed genera lumped together under Unknown. This led to Bosaquatica being formerly recognized as a distinct genus.
While Crabs are shown here to have the same size range as Bos, it is believed their size is limited later at the point of spawn by the biome code, much the same as how size ranges for cave spawns is restricted, accounting for their much smaller size range seen in game.