No Man's Sky Wiki
The subject of this article is from the Worlds Part II update.
The information from this article is up-to-date as of 25 March, 2025.
Creature Pellets
Creature Pellets
Category Consumable
Type Compressed Nutrients
Total Value 20
Updated WorldsTwo

Creature Pellets is a consumable.

Summary[]

Creature Pellets is a consumable and it is one of the Compressed Nutrients.

Game Description[]

Basic creature bait. Can be placed directly or accessed via the Quick Menu (//).

This bait will attract creatures and cause them to yield Faecium. Once a creature has been fed, they may be tamed or farmed for their produce.

Dropping bait may calm angry or aggressive creatures.

Source[]

Creature Pellets can be built using a blueprint and the following ingredients:

  • Carbon ×60  →   Creature Pellets ×5

Creature Pellets can be cooked using a Nutrient Processor with the following ingredients:

  • Carbon x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Mordite x1  +   Carbon Nanotubes x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Mordite x1  +   Offal Sac x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Mordite x1  +   ProtoSausage x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Mordite x1  +   Diplo Chunks x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Mordite x1  +   Scaly Meat x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Mordite x1  +   Feline Liver x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Mordite x1  +   Raw Steak x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Mordite x1  +   Leg Meat x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Mordite x1  +   Meaty Chunks x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Impulse Beans x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Pilgrimberry x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Fireberry x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Solartillo x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Frozen Tubers x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Glass Grains x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Jade Peas x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Non-Toxic Mushroom x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Grahberry x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Sievert Beans x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Aloe Flesh x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Cactus Nectar x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Hexaberry x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Heptaploid Wheat x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Sweetroot x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Pulpy Roots x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Fungal Mould x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Frost Crystal x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Gamma Root x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Cactus Flesh x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Solanium x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Star Bulb x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)
  • Faecium x1  +   Marrow Bulb x1  →   Creature Pellets x1  ("Prepare Bait", 2.5 sec./unit output)

Use[]

Crafting[]

Creature Pellets is used as an ingredient for crafting the following products:

Refining[]

Creature Pellets is not used as an ingredient for refining using a Refiner.

Cooking[]

Creature Pellets is not used as an ingredient for cooking using a Nutrient Processor.

Fishing Bait[]

When applied as bait, Creature Pellets gives the following bonus towards your next catch:

  • Catch Rarity Improvement: 6%
  • Catch Size Improvement: 2%

Additional information[]

Release history[]

  • Beyond - Added as a consumable.
  • Companions - Increased the cost and added taming/farming after feeding.
  • Aquarius - Added fishing bait bonuses.

Gallery[]