Exocraft Mounted Cannon Upgrades grant at least one of the following bonuses:
Rate of Fire
Weapon Power Efficiency: reduces weapon charge cost of each shot
Up to three Exocraft Mounted Cannon Upgrades can be installed in the inventory of an Exocraft --- installing four or more upgrades will disable all upgrades of that type until the upgrade count is reduced to three or less.
Upgrade modules follow a static progression. The generation seed is used for all module families at the same time. During module installations it goes up by one. The new module they change into correlates to their order of installation. If the game is reloaded, the exact same pool will be offered to the player, no matter the order they install other modules.
Example: If an S-class module had 200 ly Hyperdrive Range bonus on the third installation no matter in what order the former modules are installed or their class, if the same S-class module is used third again, it will once again be the 200 ly bonus module even if the name changes. Only if used second or fourth the module stat may change.
This page was last edited on 9 February 2020, at 22:17.
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