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The subject of this article is from the Expeditions update.
The information from this article is up-to-date as of 1 June, 2021.
PATCH.EXPEDITION

Expedition Reward Patch/Decal

Expedition 2: Beachhead describes the second expedition in No Man's Sky.

Summary[ | ]

This page documents the second expedition of No Man's Sky, called Beachhead. It began on 17 May 2021 immediately after the end of the first expedition, and ended on 31 May 2021.

A redux of Expedition 2: Beachhead began on 7 November 2024 and ran until 21 November 2024, with major changes to objectives but with the main rewards unchanged.

Gameplay[ | ]

All players start on the planet Tibertant Alpha, approximately 800–2000 units away from their crashed starship. Players may reach their starship on foot, or by traveling by Roamer; constructing a Roamer Geobay is the first expedition milestone. The starting starship is a random C-Class hauler with 15+4 slots, equipped with either an Instability Drive, or Sub-Light Amplifier, and a random coloured trail. The players also start with a random 16+8 C-class Freighter, with Freighter Hyperdrive and Temporal Warp Computer already installed. Because of that, there will be no free Freighters in this expedition.

In addition to the blueprints known at the beginning of normal mode, the player also knows the following blueprints:

The starting Multi-tool in Expedition mode is a random C-class pistol or small rifle. Relative to the starter multi-tool in Normal mode, it has a larger number of slots (12) and some additional features:

The Exosuit is initially equipped with two random upgrades to either Jetpack, Life Support, or Hazard Protection systems, and has 26 slots. The initial avatar appearance is randomly-generated.

Milestones & Rewards[ | ]

Achieving each milestone results in substantial rewards in the form of Expedition Patches, Items, Blueprints, Exosuit and Starship slots.

Note that the redux version of this expedition has different rewards than the original expedition did. Those different rewards are not reflected in the table below.

Phase 1[ | ]

No Badge Milestone Requirement Rewards
1 PATCH.EXOCRAFT Moon Rover Deploy a Roamer Geobay
Notes:
2 PATCH.FIRSTPLANET2 First Steps Locate your starship
Notes:
3 PATCH.SHIPFLYING1 Lift Off Leave the planet
Notes:
4 PATCH.INTERSTELLARFREIGHTER Engage Warp Use a freighter to warp to a new system
Notes:
5 PATCH2.PARTY.1 Rendezvous 1 Reach the 1st rendezvous
Notes: Reach the portal at latitude/longitude +26.51, -53.95 on Popolist
6 PATCH.MILESTONE.1 Phase 1 (Complete all 5 Phase 1 milestones)
Notes: Unlocks all freighter colours except white and black

Phase 2[ | ]

No Badge Milestone Requirement Rewards
7 PATCH2.PARTY.2 Rendezvous 2 Reach the 2nd rendezvous
  • 1000× Nanites
  • 3× Exosuit Inventory Slots
  • 1× Multi-Tool Expansion Slot
  • 1× Storage Augmentation
Notes: Reach the portal at latitude/longitude +19.19, -161.56 on Avan
8 PATCH.SCRAPPER Scrapper Restore a crashed ship
Notes: Ship must be claimed, but does not need to be fully repaired
9 PATCH.SCRAPSTARTSHIP Interstellar Rescue Assist a stranded lifeform
Notes:
10 PATCH.CRASHFREIGHTER Fallen Giants Explore a freighter crash site
Notes: Interact with the Distress Beacon at a crashed freighter
11 PATCH.SHIP1 The Aviator Fly 500,000u
Notes:
12 PATCH.MILESTONE.2 Phase 2 (Complete all 5 Phase 2 milestones)
Notes:

Phase 3[ | ]

No Badge Milestone Requirement Rewards
13 PATCH2.PARTY.3 Rendezvous 3 Reach the 3rd rendezvous
  • 1000× Nanites
  • 3× Exosuit Inventory Slots
  • 1× Multi-Tool Expansion Slot
  • 1× Storage Augmentation
Notes: Reach the portal at latitude/longitude -79.73, -159.51 on New Hette
14 PATCH.BIOME.1 Feet of Flame Visit a scorched planet
Notes:
15 PATCH.CREATUREPLANET.2 Life from Dust Discover creatures on a desert planet
  • S-Class Scanning System Upgrade
  • Biological Sample
  • S-Class Hazard Protection Upgrade (Cold)
Notes: On a desert planet, discover one animal not previously discovered by another player
16 PATCH.BIOME.3 Pale Blue Dot Visit a frozen planet
Notes:
17 PATCH.BIOME.4 Rain Like Poison Visit a toxic planet
  • S-Class Movement System Upgrade
  • Fossil Sample
  • S-Class Hazard Protection Upgrade (Toxicity)
Notes:
18 PATCH.CREATUREPLANET.3 Verdant Abundance Discover creatures on a lush planet
Notes: On a lush planet, discover one animal not previously discovered by another player
19 PATCH.BIOME.5 The Glowing Earth Visit a radioactive planet
  • S-Class Life Support Upgrade
  • Fossil Sample
  • S-Class Hazard Protection Module (Radioactivity)
Notes:
20 PATCH.MILESTONE.3 Phase 3 (Complete all 7 Phase 3 milestones)
  • Sparse Horizon Helmet

Phase 4[ | ]

No Badge Milestone Requirement Rewards
21 PATCH2.PARTY.4 Rendezvous 4 Reach the 4th rendezvous
  • 1000× Nanites
  • 3× Exosuit Inventory Slots
  • 1× Multi-Tool Expansion Slot
  • 1× Storage Augmentation
Notes: Reach the portal at latitude/longitude -20.98, -14.81 on Uerquel Wachi
22 PATCH.LEARN.GEK Words for Friends Learn 10 Gek words
Notes:
23 PATCH.VISITATLAS 16 / 16 / 16 Visit the Atlas
Notes:
24 PATCH.LEARN.KORVAX Linguistic Decoding Learn 10 Korvax words
Notes:
25 PATCH.DISCOVERPLANET.1 Uncharted Discover systems
Notes: Discover 10 star systems not previously discovered by another player
26 PATCH.LEARN.VYKEEN Grah! Grah! Grah! Learn 10 Vy'keen words
Notes:
27 PATCH.MILESTONE.4 Phase 4 (Complete all 6 Phase 4 milestones)

Phase 5[ | ]

No Badge Milestone Requirement Rewards
28 PATCH2.PARTY.5 Rendezvous 5 Reach the final rendezvous
Notes: Reach the portal at latitude/longitude -9.35, +25.71 on Puhene VI
29 PATCH.DOSIMETER.1 Historiography Lesson Collect flux readings for Nada
Notes: Encrypted until completing Rendezvous 5.
After acquiring the Historiographical Dosimeter, interact with three plaques or monoliths, and select "Take dosimeter reading for Nada".
30 PATCH.BEACON.1 Collective Consciousness Acquire the Myth Beacon
Notes: Encrypted until completing Historiography Lesson.
The Myth Beacon can be purchased from the Quicksilver Synthesis Companion for 80 Quicksilver
31 PATCH.DOSIMETER.2 Echo Through the Ages Deploy the Myth Beacon
Notes: Encrypted until completing Collective Consciousness.
Reach the Boundary Failure at latitude/longitude +60.78, +119.42 on Nessie Q8 and deploy the Myth Beacon
32 PATCH.BEACON.2 Historical Paragon Track the renegade echo
Notes: Encrypted until completing Echo Through the Ages.
Go to your starship, fly torwards the anomalous starship and communicate with the anomalous transmission.
33 PATCH.MILESTONE.5 Phase 5 (Complete all 5 Phase 5 milestones)
  • Beachhead Expedition Decal blueprints
  • Beachhead Expedition Banner
  • SSV Normandy SR1
Notes: SSV Normandy SR1 reward is encrypted until completion of Historical Paragon

Anomalous Research community mission[ | ]

Reaching the fifth rendezvous and acquiring the Historiographical Dosimeter unlocked the Anomalous Research community mission. This mission required the player community to collect historiographical flux data from alien plaques and monoliths, and upload the flux readings to Nada. The in-game description was

Research alien history and language
Nada has detected a new pattern emerging in the stories of the Gek, Korvax, and Vy'keen. They believe this historical echo is a communication artifact from an anomalous source. Submit historical data from alien artifact sites to assist Nada and Polo in their research. Purchase planetary charts from a space station Cartographer.

Each historiographical flux reading awarded 15QUICKSILVER.

The mission was completed around 10:00 UTC on 2021-05-21, enabling all players to purchase the Myth Beacon and complete the expedition.

Historiographical Flux Readouts[ | ]

Taking readings at a plaque or monolith with the Historiographical Dosimeter yielded one of the following messages:

  • "Each iteration - kzzzkt - every cycle - kttzkt - the patterns repeat, the patterns repeat, new patterns emerge!
  • "A weapon for peace - kzzzkt - forged in the fires of war. A weapon, but more than that. An icon of - kztzkt -"
  • "// 16 16 16 16 16 16 16 //"
  • "From the very first, the weapon's fate was known - kzzzkt - the Prime - kzzkt - the first, the tip of the spear!"
  • "Same patterns - kzzzkt - explorer, skeptic, abandoned - kttzkt - the Traveller …"
  • "Its destiny was among the stars - kzzkt - a leader, a beacon for all those who would follow - kzzzzzkt - a path to places few could reach …"
  • "Through the fire like rain, against the impossible - kzzkt - as if creation willed its existence, as if chased by crimson fate - kttkzkzzkt -"
  • "The Gek - kzzktk - the Korvax - kzzzkt - grah! - kzztkkt -"
  • "A citadel - kzzkt - its colossal heart! No pilgrimage would - kzkt - It dwarfed them all - kzzzzzkt - no other could match it …"
  • "But the weapon was - kzkt - lost - kzzzzzkt - died with its master and commander …"
  • "A lost weapon - kzzzzkt - a found weapon - kzkt - always there when needed, awaiting its call, awaiting its duty."
  • "The birth of stars - kzzzkt - the birth of stories - kttzkt - the same material, the same language!"
  • "Its heart was the heart of the galaxy itself - kzzkt - an infinite expanse of stars - kzkt - to go wherever it was needed."
  • "Too dangerous a weapon, too feared - kzzkt - imprisoned in a great tower - kzzkt - chained in impossible shackles."
  • "But the weapon always finds its - kzzkt - the shackles were broken - kzzkt - returned to its heroes!"
  • "With stealth and speed the weapon struck - kzzzkt - oh! - ktztzzkt - They never saw it coming …"
  • "The weapon followed its master - kzzzzkt - arcing through ruined cities that rose above the clouds …"
  • "It fell upon sprawling catacombs - kzzkt - worlds of dead gods deep underfoot."
  • "At a time of desperate need - kzzzkt - the great weapon pierced the heart of the metal dragon - kttzkt - slew the vanguard of the ancient kings …"
  • "The weapon always ready, always waiting - kkzzkt - but - kzkt - what intent?"
  • "Few could handle such a weapon - kzzkt - few could understand it, fewer still could - kztkzzkt -"

Gallery[ | ]

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