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==Source==
 
==Source==
{{PoC-Cook|Pilgrimberry,1;Faecium,1;1;5%Prepare Bait|Fireberry,1;Faecium,1;1;5%Prepare Bait|Grahberry,1;Faecium,1;1;5%Prepare Bait|Hexaberry,1;Faecium,1;1;5%Prepare Bait|Sweetroot,1;Faecium,1;1;5%Prepare Bait|Marrow Bulb,1;Faecium,1;1;5%Prepare Bait|Star Bulb,1;Faecium,1;1;5%Prepare Bait|Cactus Flesh,1;Faecium,1;1;5%Prepare Bait}}
+
{{Cook|Pilgrimberry,1;Faecium,1;1;5%Prepare Bait|Fireberry,1;Faecium,1;1;5%Prepare Bait|Grahberry,1;Faecium,1;1;5%Prepare Bait|Hexaberry,1;Faecium,1;1;5%Prepare Bait|Sweetroot,1;Faecium,1;1;5%Prepare Bait|Marrow Bulb,1;Faecium,1;1;5%Prepare Bait|Star Bulb,1;Faecium,1;1;5%Prepare Bait|Cactus Flesh,1;Faecium,1;1;5%Prepare Bait}}
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  +
==Recipes==
  +
{{Query Cooking}}
   
 
==Additional information==
 
==Additional information==

Revision as of 18:01, 6 August 2020

The subject of this article is from the Beyond update.
The information from this article is up-to-date as of 27 November, 2019.
Fermented Fruit
Fermented Fruit
Category Consumable
Type Herbivore Bait
Total Value 800.0 Units
Updated Beyond

Fermented Fruit is a consumable.

Summary

Fermented Fruit is a consumable and it is one of the Herbivore Baits.

Game description

A specialist bait for herbivores. Use the Analysis Visor to discover the bait preferences of specific creatures.

Created in a Nutrient Processor from Faecium and harvestable plants.

Can be further processed in the Nutrient Processor to create new bait types.

Feeding using the correct bait will allow creatures to be ridden or harvested. Chose [sic] bait type from the Quick Menu (Psbutton.dpaddown/Key.x/Xboxbutton.dpaddown).

Source

Fermented Fruit can be cooked using a Nutrient Processor with the following ingredients:

  • PRODUCT.PLANT.LUSHFARM Pilgrimberry x1  +  SUBSTANCE.PLANT.POOP Faecium x1  →  PRODUCT.BAIT.FRUIT Fermented Fruit x1  ("Prepare Bait", 5 sec./unit output)
  • PRODUCT.PLANT.HOTWILD Fireberry x1  +  SUBSTANCE.PLANT.POOP Faecium x1  →  PRODUCT.BAIT.FRUIT Fermented Fruit x1  ("Prepare Bait", 5 sec./unit output)
  • PRODUCT.PLANT.RADWILD Grahberry x1  +  SUBSTANCE.PLANT.POOP Faecium x1  →  PRODUCT.BAIT.FRUIT Fermented Fruit x1  ("Prepare Bait", 5 sec./unit output)
  • PRODUCT.PLANT.GLITCHWILD Hexaberry x1  +  SUBSTANCE.PLANT.POOP Faecium x1  →  PRODUCT.BAIT.FRUIT Fermented Fruit x1  ("Prepare Bait", 5 sec./unit output)
  • PRODUCT.PLANT.ALL2WILD Sweetroot x1  +  SUBSTANCE.PLANT.POOP Faecium x1  →  PRODUCT.BAIT.FRUIT Fermented Fruit x1  ("Prepare Bait", 5 sec./unit output)
  • SUBSTANCE.PLANT.CAVE Marrow Bulb x1  +  SUBSTANCE.PLANT.POOP Faecium x1  →  PRODUCT.BAIT.FRUIT Fermented Fruit x1  ("Prepare Bait", 5 sec./unit output)
  • SUBSTANCE.PLANT.LUSH Star Bulb x1  +  SUBSTANCE.PLANT.POOP Faecium x1  →  PRODUCT.BAIT.FRUIT Fermented Fruit x1  ("Prepare Bait", 5 sec./unit output)
  • SUBSTANCE.PLANT.DUSTY Cactus Flesh x1  +  SUBSTANCE.PLANT.POOP Faecium x1  →  PRODUCT.BAIT.FRUIT Fermented Fruit x1  ("Prepare Bait", 5 sec./unit output)

Recipes

Fermented Fruit is not used as an ingredient for cooking using a Nutrient Processor.

Additional information

Release history

  • Beyond - Added as a consumable.

Gallery