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The subject of this article is from the SentinelUp update.
The information from this article is up-to-date as of 12 April, 2022. |
The information from this article is up-to-date as of 12 April, 2022.
Fiendish Roe | |
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Category | Consumable |
Type | Raw Ingredient |
Total Value | 1,400.0 ![]() |
Updated | SentinelUp |
Fiendish Roe is a consumable.
Summary[]
Fiendish Roe is a consumable and one of the Raw Ingredients.
Game description[]
A nutritious meat product, harvested from the corpse of the creature that once contained it.
Process in a Nutrient Processor to generate edible products.
Source[]
This ingredient can be sourced by gathering from roller-type creatures found on Exotic planets (Anomalous) when fed Creature Pellets.
Recipes[]
Fiendish Roe is used as an ingredient for cooking the following products using a Nutrient Processor:
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Chewy 'Dumpling' Stew -- Lumpy Brainstem x1 + Fiendish Roe x1 →
Chewy 'Dumpling' Stew x1 ("Combine and Reduce", 2.5 sec./unit output)
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Crystalline Soup -- Crystal Flesh x1 + Fiendish Roe x1 →
Crystalline Soup x1 ("Combine and Reduce", 2.5 sec./unit output)
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Gelatinous Goop -- Crunchy Wings x1 + Fiendish Roe x1 →
Gelatinous Goop x1 ("Combine and Reduce", 2.5 sec./unit output)
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Haunted Pie -- Pie Case x1 + Fiendish Roe x1 →
Haunted Pie x1 ("Assemble Pie", 2.5 sec./unit output)
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Haunted Wafer -- Sugar Dough x1 + Fiendish Roe x1 →
Haunted Wafer x1 ("Dough Augmentation", 2.5 sec./unit output)
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Popping Stew -- Juicy Thorax x1 + Fiendish Roe x1 →
Popping Stew x1 ("Combine and Reduce", 2.5 sec./unit output)
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Processed Meat -- Fiendish Roe x1 →
Processed Meat x1 ("Incinerate Flesh", 2.5 sec./unit output)
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Smoked Meat -- Fiendish Roe x1 + Carbon x1 →
Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
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Smoked Meat -- Fiendish Roe x1 + Condensed Carbon x1 →
Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
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Soiled Soup -- Dirty Meat x1 + Fiendish Roe x1 →
Soiled Soup x1 ("Combine and Reduce", 2.5 sec./unit output)
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Well-Stirred Stew -- Latticed Sinew x1 + Fiendish Roe x1 →
Well-Stirred Stew x1 ("Combine and Reduce", 2.5 sec./unit output)
Additional information[]
Restores 1-3% of your health. This percentage is calculated from your max health number, which is only accessible with a save editor. It is only a very small value change and results in mostly just one full health point being restored.
Release history[]
- Beyond - Added as a consumable.
Gallery[]
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Information panel
(Sentinel)