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The subject of this article is from the Endurance update.
The information from this article is up-to-date as of 6 October, 2022. |
The information from this article is up-to-date as of 6 October, 2022.
Glass | |
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Category | Tradeable |
Type | Advanced Agricultural Product |
Total Value | 200.0 ![]() |
Updated | Endurance |
Glass is a tradeable.
Summary[]
Glass is a tradeable item that can be used in construction and base building. It can also be used for decoration and room parts other than windows.
Game description[]
Shatter-proof, scratch-resistant glass with a self-cleaning, UV-cured coating, for general construction use.
Refined from Silicate powder. Extract silicate from the earth with a Terrain Manipulator.
Can be crafted from Frost Crystals extracted from plants on frozen worlds.
Source[]
- Blueprint can be found in Manufacturing Facilities and Operations Centres, or purchased from Synthesis Laboratory for 250
.
Glass can be built using a blueprint and the following ingredients:
Frost Crystal ×40 →
Glass
Glass can be refined using a Refiner with the following ingredients:
Cyto-Phosphate ×50 +
Salt ×50 →
Glass ×1 ("Salt Crystal Polishing", 10 sec./unit output)
Silicate Powder ×40 →
Glass ×1 ("Silicate Forging", 5 sec./unit output)
Frost Crystal ×40 →
Glass ×1 ("Polish Crystals", 30 sec./unit output)
Use[]
Crafting[]
Glass is used as an ingredient for crafting the following products:
-
Alloy Window -- Ferrite Dust x25 + Glass x1 →
Alloy Window
-
Alloy-Framed Glass Panel -- Ferrite Dust x25 + Glass x1 →
Alloy-Framed Glass Panel
-
Angled Window -- Ionised Cobalt x5 + Glass x1 →
Angled Window
-
Barrel Ioniser -- Glass x4 + Wiring Loom x1 →
Barrel Ioniser
-
Bio-Dome -- Magnetised Ferrite x25 + Glass x5 →
Bio-Dome
-
Bio-Lantern -- Glass x1 →
Bio-Lantern
-
Boltcaster Ricochet Module -- Glass x4 + Wiring Loom x1 →
Boltcaster Ricochet Module
-
Circle Window -- Ionised Cobalt x5 + Glass x1 →
Circle Window
-
Concrete Window Panel -- Silicate Powder x25 + Glass x1 →
Concrete Window Panel
-
Curved Cuboid Roof -- Pure Ferrite x75 + Glass x1 →
Curved Cuboid Roof
-
Extruded Alloy Horizontal Window -- Ferrite Dust x25 + Glass x1 →
Extruded Alloy Horizontal Window
-
Extruded Alloy Small Window -- Ferrite Dust x25 + Glass x1 →
Extruded Alloy Small Window
-
Extruded Alloy Window -- Ferrite Dust x25 + Glass x1 →
Extruded Alloy Window
-
Extruded Timber Large Window -- Carbon x25 + Glass x1 →
Extruded Timber Large Window
-
Extruded Timber Small Window -- Carbon x25 + Glass x1 →
Extruded Timber Small Window
-
Folded Sail Timber Roof -- Carbon x10 + Glass x1 →
Folded Sail Timber Roof
-
Freighter Glass Corridor -- Silver x30 + Glass x1 →
Freighter Glass Corridor
-
Freighter Glass Stairs -- Silver x30 + Glass x1 →
Freighter Glass Stairs
-
Glass Cuboid Room -- Silver x75 + Glass x2 →
Glass Cuboid Room
-
Glass Roofed Corridor -- Pure Ferrite x30 + Glass x1 →
Glass Roofed Corridor
-
Glass Tunnel -- Glass x1 + Crystal Sulphide x2 + Ferrite Dust x25 →
Glass Tunnel
-
Horizontal Alloy Window -- Ferrite Dust x25 + Glass x1 →
Horizontal Alloy Window
-
Horizontal Timber Window -- Carbon x25 + Glass x1 →
Horizontal Timber Window
-
Irregular Alloy Window -- Ferrite Dust x25 + Glass x1 →
Irregular Alloy Window
-
L-Shaped Glass Tunnel -- Glass x1 + Crystal Sulphide x2 + Ferrite Dust x25 →
L-Shaped Glass Tunnel
-
Large Glass Panel -- Glass x1 →
Large Glass Panel
-
Large Timber Double Window -- Carbon x25 + Glass x1 →
Large Timber Double Window
-
Large Timber Triple Window -- Carbon x25 + Glass x1 →
Large Timber Triple Window
-
Large Window -- Ionised Cobalt x10 + Glass x1 →
Large Window
-
Living Glass -- Lubricant x1 + Glass x5 →
Living Glass
-
Marine Shelter -- Living Pearl x5 + Glass x1 + Oxygen x25 →
Marine Shelter
-
Metal Window Panel -- Ferrite Dust x40 + Glass x1 →
Metal Window Panel
-
Mind Ark -- Soul Engine x1 + Wiring Loom x3 + Glass x3 →
Mind Ark
-
Reinforced Window -- Silver x10 + Glass x1 →
Reinforced Window
-
Rounded Flat Timber-Glass Roof -- Carbon x10 + Glass x1 →
Rounded Flat Timber-Glass Roof
-
Skylight Alloy Roof -- Ferrite Dust x10 + Glass x1 →
Skylight Alloy Roof
-
Small Aquarium -- Glass x2 + Living Pearl x1 →
Small Aquarium
-
Small Window -- Ionised Cobalt x5 + Glass x1 →
Small Window
-
T-Shaped Glass Tunnel -- Glass x1 + Crystal Sulphide x2 + Ferrite Dust x25 →
T-Shaped Glass Tunnel
-
Terrarium -- Mordite x50 + Faecium x50 + Glass x2 →
Terrarium
-
Timber-Framed Glass Panel -- Carbon x10 + Glass x1 →
Timber-Framed Glass Panel
-
Twin Alloy Window -- Ferrite Dust x25 + Glass x1 →
Twin Alloy Window
-
Twin Timber Windows -- Carbon x25 + Glass x1 →
Twin Timber Windows
-
U-Skylight Timber Trapezoid Roof -- Carbon x10 + Glass x1 →
U-Skylight Timber Trapezoid Roof
-
Vertical Glass Tunnel -- Glass x1 + Crystal Sulphide x2 + Ferrite Dust x25 →
Vertical Glass Tunnel
-
Viewing Sphere -- Magnetised Ferrite x10 + Glass x3 →
Viewing Sphere
-
Wooden Window Panel -- Carbon x40 + Glass x1 →
Wooden Window Panel
-
X-Shaped Glass Tunnel -- Glass x1 + Crystal Sulphide x2 + Ferrite Dust x25 →
X-Shaped Glass Tunnel
Refining[]
Glass is not used as an ingredient for refining using a Refiner.
Cooking[]
Glass is not used as an ingredient for cooking using a Nutrient Processor.
Addtional information[]
The blueprint for glass is obtained from the Overseer (NPC) at the beginning of their quest line.
Release history[]
- Foundation - Added as a trade commodity.
- Pathfinder - Blueprint changed, Coryzagen replaced with Frost Crystal.
- NEXT
- Quantity of Frost Crystal reduced in blueprint, formerly used 250 units. It has the same icon as Photovoltaic Panel.
- Players can now refine 100 Silver into 1 Glass.
- NEXT 1.64 - Fixed an issue where players could fail to learn the Glass blueprint at the correct time.
- Beyond - Players can now refine 40 Silicate Powder into 1 Glass.
- Prisms - Added Synthesis Laboratory as a blueprint source.
Gallery[]
-
Information panel
(NextGen) -
Blueprint
(Desolation) -
Blueprint
(Beyond) -
Blueprint
(Visions) -
Blueprint panel
(NEXT) -
Info panel
(NEXT) -
Blueprint
(Atlas Rises) -
Crafting panel
(Atlas Rises) -
Blueprint
(Foundation)