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The subject of this article is from the Worlds Part I update.
The information from this article is up-to-date as of 3 September, 2024. |
The information from this article is up-to-date as of 3 September, 2024.
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This article is about the type of player starship. For the hostile ship, see Sentinel Interceptor. |

Interceptor is a type of starship.
Summary[]
Interceptor (also known as Salvaged Ship or Sentinel Ship) is a type of starship in No Man's Sky. It was introduced in the Interceptor update. Like the Living Ship, it has its own distinct technology. However, unlike the living ship, normal technology can be installed alongside the existing tech.
It has the advantage that you don't need to craft Starship Launch Fuel or Warp Cells to recharge its technology. Instead, you just need Radiant Shards to recharge, which can be found in abundance on corrupted planets.
Be warned though that repairing the technology requires resources from corrupted planets. This can lead to the player getting trapped on a planet if their ship is completely broken, for example after jumping to another galaxy. Make sure you have Repair Kits with you to repair your Interceptor.
Technology Alternative[]
Technology upgrades are compatible with their alternate counterparts.
Technology | Normal Technology Equivalent |
---|---|
Anti-Gravity Well | Launch Thruster |
Luminance Engine | Pulse Engine |
Crimson Core | Hyperdrive |
Sentinel Cannon | Photon Cannon |
Aeron Shield | Deflector Shield |
Obtaining[]
Sentinel Interceptors can be obtained in the following ways:
Bespoke Story Mission: A Sentinel Interceptor seeking help appears as a space encounter. When communicated with, it will broadcast a garbled message, then give you three options: Attack, Offer Assistance, and Wait. No matter which option is chosen, it will warp to another system, leaving a warp path to its crash site.
Harmonic Camp: Interact with the terminal at the harmonic camps. Input the correct override glyphs to gain access to the dialogue option "Locate Dissonance Spikes".
Corrupted Sentinels: Defeating wave 5 of Corrupted Sentinels on a Dissonant planet will also reveal a Dissonance Spike, marking a crashed Interceptor.
Carrier AI Fragment: You can get this item by destroying a Sentinel Capital Ship or as a possible mission reward from The Nexus. After activation, you will receive a crash site location. This however is a rather slow way of searching for an S-Class Interceptor compared to the method above.
After a crashed Interceptor is located, you need to interact with it in order to remove the damaged items to begin the repair process.
Item | Acquire/Repair | Note |
---|---|---|
Pugneum | Acquire | |
Salvaged Glass | Acquire | Used to get Sentinel Upgrade Modules, alloys and other items |
Hyaline Brain | Acquire | |
Pilot Interface | Repair | Repair with Radiant Shard x3, Inverted Mirror x1 and Harmonic Brain |
After you acquired the Radiant Shards and the Inverted Mirror, you will need to interact with the Hyaline Brain. It will point to a nearby Monolith to turn the brain into a Harmonic Brain. The Interceptor will be marked to help the player return to the crash site.
Process the above material in order to repair the Pilot Interface. You will now have the option of claiming the Interceptor.
This process is almost always required but on rare occasions the ship can be claimed immediately once it is located.
Note: The exact aesthetic variation of ship that shows up is tied to the system it is discovered in, so repeated dissonance spikes will always result in the same looking ship, just with different stats.
Autophage[]

This is an Autophage directly next to a crashed Interceptor.
Near the crashed Interceptor you can find an Autophage, which after taking either 71 Pugneum or 20 Salvaged Glass out of it and then feeding it the requested Lost Circuits (71 Atlantideum) will say "The [first to eleventh]: " followed by a 7-digit binary code that is always the same for the number, for instance "The first:" will always be followed by "1010110".
Sometimes it will also say "The Seventeenth: ???...".
Below is a table with the discovered numbers, binary codes and the letters you get by standard binary to text conversion.
The first to eleventh | Binary code | Letter |
---|---|---|
The first | 1010110 | V |
The second | 1001111 | O |
The third | 1001001 | I |
The fourth | 1000100 | D |
The fifth | 0100000 | |
The sixth | 1001101 | M |
The seventh | 1001111 | O |
The eighth | 1010100 | T |
The ninth | 1001000 | H |
The tenth | 1000101 | E |
The eleventh | 1010010 | R |
The seventeenth | ???… |
There are no binary numbers found beyond eleventh. The meaning of the seventeenth binary number is unknown.
Release History[]
Interceptor - Added as a starship.
Additional Information[]
- This ship can still be upgrade with Upgrade Modules, despite the core technology being unique.
- The back of the Interceptor can be up to 9-11 engines, starting from 1.
- Using a Harmonic Camp to find interceptors, claim them, and scrap them can be extremely profitable. Payout varies by class, but even a C-class scraps for enough to be worth the time to farm.
Gallery[]
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Hope-O-79H, a crashed Interceptor ship.
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Interceptor inventory view
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An Interceptor Ship in pulse driving mode, rear view.
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Analysis Visor scan.
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A crashed Interceptor
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Another crashed Interceptor
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The Hyaline Brain icon.
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The Harmonic Brain icon.
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A Sentinel interceptor flying past a freighter
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Interceptor ship controlled by Squadron Pilot