The subject of this article is from the Waypoint update.
The information from this article is up-to-date as of 21 February, 2023. |
The information from this article is up-to-date as of 21 February, 2023.
This page fills the role of Embassy for a Civilized Space community. The information found here represents a user-created civilization that is a creative addition to the game. |
Joint Space Operations Administration | |
---|---|
Galaxy | Euclid |
Quadrant | Beta |
Region | Abjauie Terminus |
Capital system | New Sion |
Capital planet | Sion Prime (New Sion) |
Government | Neo Draconian |
Size | Rural-R |
Type | Fanfiction |
Founded by | Purge Seraph |
Federation member | No |
Platform | Xbox |
Release | Waypoint |
Joint Space Operations Administration is a civilized space community.
Summary[ | ]
Joint Space Operations Administration is a Civilized space community.
JSOA was created to build a private region of space controlled by players independent of any other public company, civilization, or alliance.
Our headquarters are located in the Abjauie Terminus region of the Euclid galaxy. It is within 250ly of the Bozoish Band, Izzott Void, Sluema Boundary, and Yoyamiz Adjunct regions, giving us the ability to project our power into multiple regions. Allowing for logistical controls that help ensure the Security, Availability, Processing Integrity, Confidentiality and Privacy of a Defense Industry Base for our break-away civilization.
Mission[ | ]
Our mission is maintaining force dominance in all theaters of warfare through a draconian government and advanced warfare principles. Citizens retain constitutional sovereignty but cannot hold any public office. Instead all public policy is decided by regional military commands allowing us to exemplify the standards of our Marine legacy in the post era of humanity.
Background[ | ]
A background history of the JSOA can be found here, starting in 1899.
Operational History[ | ]
A list of past and current objectives for the JSOA.
Shadow Borrow[ | ]
Was the creation of five Planetary Settlements with a military industrial base supported by the territorial claim of 50 populated Star systems.
Shepherd Protocol[ | ]
Was the acquisition of stealth reconnaissance technology.
Members[ | ]
Rank | Gamer ID (Platform) | Mode | Command Post |
---|---|---|---|
Commanding Officer | Purge Seraph (Xbox) | Survival | JSOA Administration Headquarters |
Executive Officer | Dinotarded (Xbox) | Survival | JSOA Constantinople |
Mobile Task Force Commander | Xen0cidal Angel | Survival | JSOA MTF Dry Dock |
Regional Commander | Xen0cidal Kitti (Xbox) | Survival | JSOA Recruit Depot |
Regional Commander | PRBearsfan773 (Xbox) | Survival | JSOA Recruit Depot |
Systems Discovered[ | ]
The systems documented by the JSOA can be found here.
Bases Constructed[ | ]
Bases built by the JSOA can be found here.
Colonial Fleets[ | ]
Using our industrial trade network the JSOA can passively generate the fiscal needs of its military force. The use of Planetary Settlements allows for the constant rotation of naval and marine personal serving as home ports for Capitol Ships. This gives the JSOA the active ability to conduct illicit acts of liquidation, acquisition, and transportation in any of it regions.
When you vote, you are exercising political authority, you're using force. And force, my friends, is violence. The supreme authority from which all other authorities are derived. Source; Robert A. Heinlein, Starship Troopers.
Home System | Capital Ship (Class) | Combat Frigate(s) |
Combat Support Frigate(s) |
Force Reconnaissance Vessel |
---|---|---|---|---|
Sion I | JSOA Pillar of War (Dreadnought) | 13 | 16 | Yes |
Sion II | JSOA Architect (Dreadnought) | 17 | 12 | Yes |
Sion III | JSOA Mattis (Resurgent) | 13 | 16 | Yes |
Gojosh-Ransa | JSOA Gale (Dreadnought) | 0 | 1 | Yes |
Legare V | JSOA Pilgrim (Venator) | 10 | 16 | No |
Dry Docks
- JSOA Dry Dock - JSOA Chesty; Hyperdrive refitting.
- JSOA MTF Dry Dock - JSOA Gale; Hyperdrive refitting.
Colonial Marines[ | ]
To aid in Fleet Expeditions each combat frigate is stationed with a platoon of Marines. Regimental command over those platoons is assigned to the headquarters element stationed aboard Capital Ships consisting of an additional six platoons and one Mobile Command Unit.
Marine Platoon
- Platoon Commander
- Combat Egineer x 7
- Combat Pilot x 6
- Scout Sniper x 4
- Heavy Weapons Expert x 2
- Drop Pod Trooper x 8
- Combat Infantry x 14
- Space Orbital Drop Ship x 2
- MK.II Drone Command Fighter x 4
- MK.II Rover Fast Attack Vehicle x 3
- MK.II Nomad Scout Attack Vehicle x 2
- MK.II Minotaur Mobile Weapons Platform x 2
- MK.II Colossus Mobile Maintenance Platform x 1
A ship without Marines is like a garment without buttons. Source; Admiral David D. Porter, USN, 1863.
Force Reconnaissance[ | ]
Acting independently from any chain of command, the Marines aboard a Force Reconnaissance Vessel serve as the special forces of the JSOA, allowing them to carry out deep reconnaissance, and direct actions in the absence of any colonial authority. Furthermore the crew and attached ghost teams are not listed in official government databases, allowing them to carry out black operations not sanctioned by the JSOA when needed.
Swift, Silent, Deadly. Source; USMC Force Reconnaissance motto.
Political Relationships[ | ]
Types:
- Friendship Treaty A treaty between civilized space communities that includes a promise not to engage in military, propaganda, and/or political espionage action against each other.
- Commerce and Navigation Treaty A treaty concluded to facilitate commerce, navigation, and investment between civilized space communities and reciprocally to protect individuals and businesses.
Civilization | Treaty | Date Establish |
---|---|---|
Astarian Star Frontiers | Friendship Treaty | 11-11-2021 |
Astarian Star Frontiers | Commerce and Navigation Treaty | 11-11-2021 |
Naming Guidelines[ | ]
Systems planets and moons must retain default name. Key logistical systems and terrestrial bodies can be submitted to the XO for renaming purposes.
Rules[ | ]
Rules for this civilization include:
- Rule Zero
Joining[ | ]
- Must have Wing Commander, Aeron-Scourge, and Admiral Certifications
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