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The subject of this article is from the SentinelUp update.
The information from this article is up-to-date as of 12 April, 2022. |
The subject of this article is from the SentinelUp update.
The information from this article is up-to-date as of 12 April, 2022.
The information from this article is up-to-date as of 12 April, 2022.
Meaty Chunks | |
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Category | Consumable |
Type | Raw Ingredient |
Total Value | 1,000.0 ![]() |
Updated | SentinelUp |
Meaty Chunks is a consumable.
Summary[]
Meaty Chunks is a consumable and one of the Raw Ingredients.
Game description[]
A nutritious meat product, harvested from the corpse of the creature that once contained it.
Process in a Nutrient Processor to generate edible products.
Use[]
Restores one (1) Core Health square when consumed.
Source[]
This ingredient can be sourced by killing many types of fauna. Each creature killed will yield between 5 and 25 Meaty Chunks.
- Antelopes (Tetraceris and Reococcyx)
- Rodents (Procavya)
- Diplos (Rangifae)
- Triceratops (Theroma)
- Jellyfish (Chrysaora)
- Sea snakes (Prionace)
- Swimming cows (Prionacefda)
- Swimming rodents (Procavaquatica)
Meaty Chunks can be cooked using a Nutrient Processor with the following ingredients:
Meat Flakes x1 →
Meaty Chunks x1 ("Incinerate Flesh", 5 sec./unit output)
Recipes[]
Meaty Chunks is used as an ingredient for cooking the following products using a Nutrient Processor:
-
Abyssal Stew -- Horrifying Mush x1 + Meaty Chunks x1 →
Abyssal Stew x1 ("Combine and Reduce", 2.5 sec./unit output)
-
Abyssal Stew -- Hypnotic Eye x1 + Meaty Chunks x1 →
Abyssal Stew x1 ("Combine and Reduce", 2.5 sec./unit output)
-
Chewy 'Dumpling' Stew -- Lumpy Brainstem x1 + Meaty Chunks x1 →
Chewy 'Dumpling' Stew x1 ("Combine and Reduce", 5 sec./unit output)
-
Creature Pellets -- Mordite x1 + Meaty Chunks x1 →
Creature Pellets x1 ("Prepare Bait", 2 sec./unit output)
-
Crystalline Soup -- Crystal Flesh x1 + Meaty Chunks x1 →
Crystalline Soup x1 ("Combine and Reduce", 5 sec./unit output)
-
Gelatinous Goop -- Crunchy Wings x1 + Meaty Chunks x1 →
Gelatinous Goop x1 ("Combine and Reduce", 5 sec./unit output)
-
Ground Meat -- Meaty Chunks x1 + Mordite x1 →
Ground Meat x1 ("Prepare Bait", 5 sec./unit output)
-
Mystery Meat Pie -- Pie Case x1 + Meaty Chunks x1 →
Mystery Meat Pie x1 ("Assemble Pie", 5 sec./unit output)
-
Mystery Meat Stew -- Diplo Chunks x1 + Meaty Chunks x1 →
Mystery Meat Stew x1 ("Combine and Reduce", 5 sec./unit output)
-
Mystery Meat Stew -- Meaty Chunks x1 + Meaty Chunks x1 →
Mystery Meat Stew x1 ("Combine and Reduce", 5 sec./unit output)
-
Mystery Meat Stew -- Meaty Chunks x1 + Processed Meat x1 →
Mystery Meat Stew x1 ("Combine and Reduce", 5 sec./unit output)
-
Mystery Meat Stew -- Meaty Chunks x1 + Smoked Meat x1 →
Mystery Meat Stew x1 ("Combine and Reduce", 5 sec./unit output)
-
Mystery Meat Stew -- Meaty Wings x1 + Meaty Chunks x1 →
Mystery Meat Stew x1 ("Combine and Reduce", 5 sec./unit output)
-
Mystery Meat Stew -- ProtoSausage x1 + Meaty Chunks x1 →
Mystery Meat Stew x1 ("Combine and Reduce", 5 sec./unit output)
-
Mystery Meat Stew -- Raw Steak x1 + Meaty Chunks x1 →
Mystery Meat Stew x1 ("Combine and Reduce", 5 sec./unit output)
-
Mystery Meat Stew -- Scaly Meat x1 + Meaty Chunks x1 →
Mystery Meat Stew x1 ("Combine and Reduce", 5 sec./unit output)
-
Mystery Meat Stew -- Strider Sausage x1 + Meaty Chunks x1 →
Mystery Meat Stew x1 ("Combine and Reduce", 5 sec./unit output)
-
Processed Meat -- Meaty Chunks x1 →
Processed Meat x1 ("Incinerate Flesh", 2.5 sec./unit output)
-
Proteinous Doughnut -- Lumpen Doughnut x1 + Meaty Chunks x1 →
Proteinous Doughnut x1 ("Nutrient Injection", 5 sec./unit output)
-
Smoked Meat -- Meaty Chunks x1 + Carbon x1 →
Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
-
Smoked Meat -- Meaty Chunks x1 + Condensed Carbon x1 →
Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
-
Soiled Soup -- Dirty Meat x1 + Meaty Chunks x1 →
Soiled Soup x1 ("Combine and Reduce", 5 sec./unit output)
-
Well-Stirred Stew -- Latticed Sinew x1 + Meaty Chunks x1 →
Well-Stirred Stew x1 ("Combine and Reduce", 5 sec./unit output)
Additional information[]
Release history[]
- Beyond - Added as a consumable.
- SentinelUp - Effect on consuming added to an info panel