The subject of this article is from the Worlds Part I update.
The information from this article is up-to-date as of 3 September, 2024. |
The information from this article is up-to-date as of 3 September, 2024.
Minotaur | |
---|---|
Type | Exocraft |
Description | Mechanical walker |
Updated | WorldsOne |
The Minotaur is a mechanical walker exocraft.
Minotaur[ | ]
Minotaur is a mechanical walker exocraft containing 28 slots that can be used to safely explore all planets, performing mining, combat, and exploration tasks.
It has an independent jetpack, and is with the pre-installed Environment Control Unit - it is immune to all planetary hazards. The Minotaur's standard mining laser can be upgraded to a Minotaur Bore if desired, enabling the alteration of terrain on planets similar to the function of a Multi-tool's Terrain Manipulator. It can also shoot plasma projectiles in combat.
The Minotaur is also amphibious, allowing underwater navigation, combat and mining.
It can be summoned to any land surface or ocean on the planet or at a Minotaur Geobay. Once the Minotaur AI Pilot is installed, it will auto-summon to the player's location if it was summoned to the planet.
Upgrading the Minotaur[ | ]
Minotaur Technology Blueprints[ | ]
System | Class | Technology / Upgrade | Effect |
---|---|---|---|
Movement | Daedalus Engine | Engine | |
Self-Greasing Servos | Significantly reduces fuel burn in the engine | ||
Ariadne's Flame | Jet thrusters for short jumps and flights | ||
Hardframe Legs | Minotaur Limb Replacement | ||
Liquidator Legs | Minotaur Limb Replacement | ||
Charging | Icarus Fuel System | Generates energy during daylight hours | |
Combat | Minotaur Laser | Mining Laser with no overheat | |
Minotaur Cannon | Lobs explosives toward targets | ||
Hardframe Right Arm | Fires stun projectiles | ||
Hardframe Left Arm | Heavy damage to stunned entities | ||
Liquidator Left Arm | Fires stun projectiles | ||
Liquidator Right Arm | Flamethrower | ||
Mining | Precision Minotaur Laser | Ability to harvest tough minerals / +20% Mining Laser Power | |
Minotaur Bore | Terrain Manipulator for the Minotaur | ||
Scanner | Minotaur Radar Array | Scans for nearby minerals & buildings | |
Hazard Protection | Environment Control Unit | Protects against all hostile environments | |
AI Abilities | Minotaur AI Pilot | Semi-autonomous Minotaur operations | |
Hardframe Body | Semi-autonomous Minotaur operations | ||
Liquidator Body | Semi-autonomous Minotaur operations |
Minotaur Upgrade Modules[ | ]
Module Name | Stats
Drawn |
Improvements | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Min | Max | Min | Max | Min | Max | Min | Max | |||
Engine | 1
1-2 2 |
Boost Tank Size | n/a | 10 | 15 | 15 | 25 | 25 | 30 | |
Fuel Usage | 5 | 10 | 10 | 15 | 15 | 20 | ||||
Laser | 1-2
1-2 2 |
Laser Power | n/a | 10 | 20 | 20 | 30 | 30 | 50 | |
Laser Efficiency | 5 (95) | 10 (90) | 10 (90) | 15 (85) | 15 (85) | 20 (80) | ||||
Cannon | 2-3
3 3 |
Damage | n/a | 10 | 20 | 20 | 30 | 30 | 40 | |
Rate Of Fire | 3 | 5 | 5 | 7 | 7 | 10 | ||||
Weapon Efficiency | 5 | 10 | 10 | 15 | 15 | 20 |
Note: Upgrade modules should be added adjacent to the core system where possible, to a maximum of three upgrades in a single exocraft. This is best achieved by arrangements in a 2x2 box, or as a slightly lower cumulative gain as a line of 3 vertically or horizontally adjacent to the core system.
Other Minotaur Upgrades[ | ]
The following upgrades could be earned by completing milestones in Expedition 14: Liquidators. Once earned during the expedition, they could be claimed at the Quicksilver Synthesis Companion.
System | Technology/Upgrade | Effect |
---|---|---|
Liquidator Left Arm | Fires stun projectiles | |
Liquidator Right Arm | Flamethrower | |
Liquidator Legs | Improves engine and mobility systems | |
AI Abilities | Liquidator Body | Semi-autonomous Minotaur operations |
Bugs[ | ]
Additional information[ | ]
With Minotaur AI Pilot installed, a Minotaur will engage enemies including predators and Sentinels in combat, though if it takes too much damage, the tech will be destroyed and require repairs; if still in combat, enemies will begin to ignore the Minotaur unless manual control is assumed.
Release history[ | ]
- ExoMech - Introduced to the game.
- SentinelUp - Added Minotaur AI Pilot.