The subject of this article is from the Endurance update.
The information from this article is up-to-date as of 6 October, 2022. |
The information from this article is up-to-date as of 6 October, 2022.
Mordite | |
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Category | Earth |
Type | Harvested Substance |
Rarity | Common |
Blueprint Value | 40.0 |
Used for | Building, Crafting, Charging, Upgrading, Refining |
Symbol | Mo |
Updated | Endurance |
Mordite is a resource.
Summary[ | ]
Mordite (Mo) is a resource and one of the earth elements.
Game description[ | ]
Despite much study, little is known about this haunting, crystalline compound.
It is released from the cadavers of dying creatures, but can also be specifically cultivated and harvested from the Mordite Root plant.
Source[ | ]
- It can be recovered from killing fauna in the game.
- It can be harvested from Mordite Root (yields 25 every eight hours of real time).
- It can also be found in 'Organic' Rocks.
- It can be found in Mineral Deposits on Marsh planets.
Mordite can be refined using a Refiner with the following ingredients:
- Faecium ×3 → Mordite ×2 ("Organic Reassembly", 0.72 sec./unit output)
- Carbon ×1 + Pugneum ×1 → Mordite ×1 ("Anomaly / Organic Hybridisation", 0.36 sec./unit output)
- Condensed Carbon ×1 + Pugneum ×1 → Mordite ×2 ("Anomaly / Organic Hybridisation", 0.36 sec./unit output)
- Di-hydrogen ×1 + Condensed Carbon ×1 → Mordite ×1 ("Organic Reassembly", 0.08 sec./unit output)
Use[ | ]
Crafting[]
Mordite is used as an ingredient for crafting the following products:
- Acid -- Mordite x25 + Fungal Mould x600 → Acid
- Mordite Root -- Mordite x40 → Mordite Root
- Pulsating Core -- Liquid Sun x250 + Gold x100 + Mordite x80 → Pulsating Core
- Spicy Chum -- Mordite x80 + Phosphorus x25 + Di-hydrogen x90 → Spicy Chum x20
- Terrarium -- Mordite x50 + Faecium x50 + Glass x2 → Terrarium
Refining[]
Mordite is used as an ingredient for refining the following products using a Refiner:
- Condensed Carbon -- Faecium x1 + Mordite x1 → Condensed Carbon x2 ("Feed Microbes", 0.36 sec./unit output)
- Faecium -- Mordite x1 + Carbon x2 → Faecium x3 ("Runaway Decomposition", 0.36 sec./unit output)
- Faecium -- Mordite x1 + Condensed Carbon x1 → Faecium x4 ("Runaway Decomposition", 0.36 sec./unit output)
- Faecium -- Mordite x3 → Faecium x1 ("Assisted Decomposition", 0.24 sec./unit output)
- Gold -- Mordite x1 + Pugneum x1 → Gold x1 ("Organic / Anomaly Synthesis", 0.36 sec./unit output)
- Living Slime -- Mordite x5 + Atlantideum x5 → Living Slime x1 ("Reanimation", 14.4 sec./unit output)
- Marrow Bulb -- Mordite x1 + Sodium Nitrate x1 → Marrow Bulb x4 ("Fertiliser Synthesis", 0.36 sec./unit output)
- Marrow Bulb -- Mordite x1 + Sodium x2 → Marrow Bulb x3 ("Fertiliser Synthesis", 0.36 sec./unit output)
Cooking[]
Mordite is used as an ingredient for cooking the following products using a Nutrient Processor:
- Creature Pellets -- Mordite x1 + Carbon Nanotubes x1 → Creature Pellets x1 ("Prepare Bait", 2.5 sec./unit output)
- Creature Pellets -- Mordite x1 + Diplo Chunks x1 → Creature Pellets x1 ("Prepare Bait", 2.5 sec./unit output)
- Creature Pellets -- Mordite x1 + Feline Liver x1 → Creature Pellets x1 ("Prepare Bait", 2.5 sec./unit output)
- Creature Pellets -- Mordite x1 + Leg Meat x1 → Creature Pellets x1 ("Prepare Bait", 2.5 sec./unit output)
- Creature Pellets -- Mordite x1 + Meaty Chunks x1 → Creature Pellets x1 ("Prepare Bait", 2.5 sec./unit output)
- Creature Pellets -- Mordite x1 + Offal Sac x1 → Creature Pellets x1 ("Prepare Bait", 2.5 sec./unit output)
- Creature Pellets -- Mordite x1 + ProtoSausage x1 → Creature Pellets x1 ("Prepare Bait", 2.5 sec./unit output)
- Creature Pellets -- Mordite x1 + Raw Steak x1 → Creature Pellets x1 ("Prepare Bait", 2.5 sec./unit output)
- Creature Pellets -- Mordite x1 + Scaly Meat x1 → Creature Pellets x1 ("Prepare Bait", 2.5 sec./unit output)
- Ground Meat -- Meaty Chunks x1 + Mordite x1 → Ground Meat x1 ("Prepare Bait", 5 sec./unit output)
- Ground Meat -- Raw Steak x1 + Mordite x1 → Ground Meat x1 ("Prepare Bait", 5 sec./unit output)
- Meat Flakes -- Mordite x1 → Meat Flakes x1 ("Extract Nutrients", 2.5 sec./unit output)
- Questionable Biscuit -- Sugar Dough x1 + Mordite x1 → Questionable Biscuit x1 ("Dough Augmentation", 2.5 sec./unit output)
Additional information[ | ]
Mordite should not be confused with the mineral Notmordite, as they are two distinct items.
Release history[ | ]
- Foundation - Added as a resource.
- NEXT - Can now be refined as well as recovered. Icon changed.
- Visions - Hidden changes: The information panel has an additional icon indicating its purpose.
- Beyond - It is no longer needed to learn Vy'keen language words from NPCs. Refining added to the "Used for" list.
- Beyond 2.09.1 - Fixed an issue that caused animals not to drop mordite when killed.
Gallery[ | ]
Videos[ | ]
External links[ | ]
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