No Man's Sky Wiki
Nanite Cluster
Nanite Cluster
Category Special
Type Technological Currency
Rarity Rare
Used for Upgrading
Updated Outlaws

Nanite Cluster is a resource and an alternative form of currency.


Nanite Cluster () is a resource and one of the special elements. It is also a secondary currency (NANITES.png).

Game Description[]

A dense miasma of Nanites, undulating in its potentiality. These clusters are stable, but unrestricted nanite foam can produce undesirable runaway reactions in the presence of organic matter.

Used in the construction of advanced technologies. Highly valuable to specialist traders.


Blueprint Trader at a Gek Station


Nanite Cluster can be acquired by:

  • Searching abandoned buildings on planets.
  • Uploading Discoveries
  • Discovering all creatures on a planet and claiming the rewarded nanites.
  • Feeding certain animals, which will lead you to a buried object that yields them.
  • Searching Damaged Machinery.
  • Destroying Sentinels.
  • Destroying Freighter cargo containers with no resource tag.
  • Reward for completing missions.
  • Can be found in storage containers while exploring Crashed Freighters.
  • Selling Upgrade Modules to Technology Merchants.
  • From certain Space Encounters.
  • Through multiple steps of refining, Residual Goop can be converted to Viscous Fluids, to Living Slime, to Runaway Mould and then to Nanite Cluster.
  • Payment during certain NPC missions.

Nanite Cluster can be refined using a Refiner with the following ingredients:

  • SPACEGUNK.2.png Runaway Mould x5  →  NANITE.png Nanite Cluster x1  ("Recycle Waste Materials", 1.5 sec./unit output)
  • SUBSTANCE.ASTEROID.3.png Platinum x35  →  NANITE.png Nanite Cluster x1  ("Reality Warping", 0.6 sec./unit output)
  • SUBSTANCE.ASTEROID.3.png Platinum x25  +  SUBSTANCE.ASTEROID.2.png Gold x15  +  SUBSTANCE.ASTEROID.1.png Silver x15  →  NANITE.png Nanite Cluster x1  ("Transmutation", 0.9 sec./unit output)
  • PRODUCT.HEXCORE.png Hexite x1  +  SUBSTANCE.PLANT.POOP.png Faecium x1  →  NANITE.png Nanite Cluster x1  ("Alchemical Construction", 0.5 sec./unit output)
  • SUBSTANCE.ROBOT.1.png Pugneum x25  →  NANITE.png Nanite Cluster x1  ("Reality Filtering", 0.7 sec./unit output)
  • PRODUCT.FIENDCORE.png Larval Core x1  →  NANITE.png Nanite Cluster x50  ("NOT RECOMMENDED", 0.6 sec./unit output)
  • PRODUCT.FISHCORE.png Hadal Core x1  →  NANITE.png Nanite Cluster x50  ("Doom Cycling", 0.6 sec./unit output)
  • PRODUCT.SALVAGE.png Salvaged Data x1  →  NANITE.png Nanite Cluster x15  ("Nanite Extraction", 1.0 sec./unit output)
  • Tainted metal.png Tainted Metal x1  →  NANITE.png Nanite Cluster x2  ("Doom Cycling", 0.6 sec./unit output)


I look down at the Nanite Clusters, puzzled. They look nothing like the shells of Sentinel drones. They are just currency, traded between species to create technology and weapons... aren't they? They shift and undulate, changing their shape at my every thought. They bubble and rise, sparking in and out of existence... I look at them, and it's the strangest thing... The Nanite Clusters look back, I'm sure of it. They watch me as I watch them. The Nanite Clusters are alive. They are sixteen of them. They... they need me. They crave me.
~ Traveller (Player)

In the storyline quest Patterns in Time, the Explorers Guild's representative, a Korvax, uses Nanite Cluster manipulation to reveal to the player glimpses of their race's past. They suggest that these clusters come from Sentinel casings.

Later in the same quest, the Merchants Guild's representative, a Gek, uses their pheromones to reveal to the player the truth behind the fall of the First Spawn. The enslaved Korvax entities sacrificed themselves in the spawning pools of Balaron and used the Nanite Clusters from their bodies to rewrite the biology of the Gek. This led to the downfall of the First Spawn Empire.

The Travellers often utilize and manipulate Nanite Clusters.

Acquisition Tips[]

Iteration Cronus and Cooking[]

Cooking for Iteration Cronus is an excellent way to earn Nanites. If the player has the resources, they can quickly and easily produce Flavoursome Sauce. Combining it with Mystery Meat Stew can make the highly valuable Herb-Encrusted Flesh, giving 50-320 nanites/unit. With this method, one can get 25,000 nanites with 250 Herb-Encrusted Flesh, which is just 500 Meaty Chunks and 500 Steamed Vegetables. It is easy for late game players and early-mid game can yield a reasonable amount of Nanites.

Salvaging spaceships[]

A decent way of converting units to Nanite Clusters is to purchase Starships at Space stations and scrapping them. It is recommended to be in a high-wealth system for better class ships and to have at least 200m units before starting. This will allow you to go for hours without restocking units, however this can be done efficiently with as little as 75m units.

Start by buying any ship in the Space Station, smaller ships and ships with few inventory slots, like shuttles, can be magnitudes cheaper than larger ships like haulers, Currently, there seems to be no benefit in choosing the larger ships other than convenience. Next, go to the large orange interface displaying the ship you just bought near the character customizer.

Confirm that you would like to scrap the ship along with its contents. This operation yields a minimum of one (1) and a maximum of five (5) upgrade modules, with the module grade matching the grade of the salvaged ship. These modules will have random sell values from 30-1,300 Nanites each, depending on class. . They function identically to the ones bought at the Technology Merchants so it's recommended to trade them instead of installing.

In addition about 75% of of your units are recovered in sellable items, However it is not recommended to dump your scrapped material in the same system economy twice, as prices for your bulk items will be reduced by as much as -80%.

This method can get you upwards of 30,000 Nanites/hr, making it a strong contender for the best method in the game for acquiring Nanites.

Salvaging higher grade ships also gives a higher chance of receiving a Storage Augmentation module.

Refining Salvage Data[]

Salvaged Data is in Buried Technology, found on most planets and most often near damaged machinery. 1-4 Salvage data is received from each Buried Technology. A Salvage Data can be refined into 15 Nanite Clusters each as well as used to unlock certain technology, making this an extremely fast and safe way to progress through the early game while gathering a reasonable amount of nanites.

This method is capable of at least 1000 Nanite Clusters an hour without proper jetpack upgrades.

Discovering all creatures on a planet or moon[]

While discovering all creatures on an astral body can yield up to 4,750 nanite clusters (avg ~2,000), it can take many hours, especially when creatures are underground or underwater.

Curious Deposit - Runaway Mould[]

While finding a Curious Deposit of Runaway Mould can be difficult, once you find one you can easily earn roughly 6000 nanite clusters per hour. You need to have basic base building and basic refiner unlocked since you need to mark the deposit, have a way to refine Runaway Mould into nanite clusters and preferably have a teleporter next to it. The curious deposit will respawn if you leave the area and teleport to a space station in the same system, then back to the deposit. This works well since it is relatively fast. It takes 20 minutes to refine a stack of Runaway Mould into about 2000 nanite clusters but you can build more refineries to refine several stacks at the same time, increasing the yield.

Release history[]

  • Pathfinder - Introduced as a resource, which can be used as a currency.
  • NEXT - Value changed, previously it was worth 137.5 Units.png each. It can be refined. After refinement the resource type Naninte Cluster no longer takes up inventory slots and converted immediately to its currency type. It cannot be purchased or sold. Classified as Raw Material according to the in-game guide.
  • Visions - Hidden changes: The information panel has an additional icon indicating its purpose.
  • Beyond - Hidden changes: Value is removed from the information panel. Conversion for Platinum > Nanite Clusters changed from 5>1 to 35>1.