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==Additional information==
 
==Additional information==
 
* It has a 10 slot inventory shared among all Nutrient Processors in a base. Each slot can hold up to 50 of a single ingredient. When clicking on an input slot, the ingredients in the ingredient storage inventory will show.
 
* It has a 10 slot inventory shared among all Nutrient Processors in a base. Each slot can hold up to 50 of a single ingredient. When clicking on an input slot, the ingredients in the ingredient storage inventory will show.
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==Related Articles==
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* [[Cooking]]
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* [[Cooking Products]]
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* [[Raw Ingredient]]
   
 
==Release history==
 
==Release history==

Revision as of 06:15, 29 February 2020

The subject of this article is from the Beyond update.
The information from this article is up-to-date as of 27 November, 2019.
Nutrient Processor
Nutrient Processor
Category Base Building
Type Portable Sustenence [sic] Unit
Updated Beyond

Nutrient Processor is a base building product.

Summary

Nutrient Processor is a portable base building product that is used for cooking various ingredients. Unlike the Portable Refiner, it does not require any additional fuel or power to be functional.

Up to three ingredients can be insert on the input side, and if the combination is a valid recipe, the end product will be shown on the output side. All operations take 5 seconds to complete and they are always 1:1 ratio.

Game description

A portable nutrient extractor, able to process and refine gathered ingredients into edible food products.

User is advised that consumption of generated products is entirely at their own risk.

Source

The blueprint can be acquired from the Construction Research Station on the Space Anomaly for 10 Salvaged Data.

Build

Template:PoC-Craft

Additional information

  • It has a 10 slot inventory shared among all Nutrient Processors in a base. Each slot can hold up to 50 of a single ingredient. When clicking on an input slot, the ingredients in the ingredient storage inventory will show.

Related Articles

Release history

  • Beyond - Added as a base building product.
  • Beyond 2.09.1 - Fixed an issue that prevented mordite being placed in the Nutrient Processor.

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