| The subject of this article is from the Beyond update.
The information from this article is up-to-date as of 27 November, 2019. |
The information from this article is up-to-date as of 27 November, 2019.
| Personal Forcefield | |
|---|---|
| Category | Multi-tool - Shield |
| Type | Defensive Shield Technology |
| Updated | NEXT |
Personal Forcefield is a technology.
Summary[]
Personal Forcefield is a technology which adds a deployable shield as an alt-fire function to Multi-tool weapons. This shield nullifies all ranged attacks coming from the front, but disables weapon usage (except in virtual reality; see Additional Information) and incurs a heavy drain on Life Support while active (the percentage value associated with the shield in the heads-up display indicates how much Life Support is left).
Game Description[]
On activation, this module draws power from Exosuit Life Support systems to overload the Multi-Tool, distorting the electromagnetic field around the user and creating a powerful personal shield.
While this field offers substantial protection against incoming laser fire, the user is advised that the Multi-Tool cannot be used for other functions while powering the shield.
Crafting[]
Personal Forcefield can be built using a blueprint and the following ingredients:
Ion Battery ×2 +
Wiring Loom ×1 →
Personal Forcefield
Personal Forcefield can be repaired using the following ingredients:
Ion Battery ×1 +
Wiring Loom ×1
Personal Forcefield can be dismantled after construction, returning the following ingredients:
Personal Forcefield →
Ion Battery ×1
Release history[]
- NEXT - Added as a technology.
- NEXT 1.57 - Fixed an issue where it could be deployed on 0% charge. Fixed an issue where it would remain in-world forever when changing weapon modes.
Additional Information[]
- In VR mode, you can use the Multi-Tool's primary weapon even while the shield is active, but the beam or bolt will be blocked by the shield. This is likely a bug and may be patched in a future update.
Gallery[]
-
Blueprint panel
(Beyond) -
Blueprint panel
(NEXT)


