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The subject of this article is from the Omega update.
The information from this article is up-to-date as of 26 March, 2024.
Phantom stars
Type Star systems
Description Inaccessible Stars
Updated Omega

Phantom stars are non-accessible stars.

Summary[ | ]

Phantom star systems are star systems that are not normally accessible during gameplay.

Each region contains 4096 possible star systems. Of these less than 600 are generally accessible and appear on the Galactic Map; the rest are phantom stars.

Exceptions[ | ]

While normally inaccessible, players have ended up in (and sometimes been stranded in) phantom star systems as a result of portal and teleporter bugs, as well as through deliberate save edits.

Phantom stars cannot be reached by portal travel, even though portals exist in phantom systems. Going to the Galactic Map while in a phantom system will show one's location at the nearest normal star in the region.

The first invalid ID after the portal network is not among the phantom systems, but instead constitutes its own anomaly, a Shadow Star. Unlike phantom stars it can be reached via hyperjump.

Accessing a Phantom Star[ | ]

Since these stars cannot be located on the starmap, nor accessed by normal portal travel, alternative access methods must be used. Use of an external Coordinate Plotting App is mandatory for a Traveller to access the system.

Phantom Stars can be accessed by using a save editor (such as earlier example) to change your curent solar system index to a number between about decimal 600 (Hex 0258) and decimal 4095 (Hex 0FFF) will reliably produce phantom systems. Solar index numbers as low as decimal 213 (Hex 00D5) have been shown to produce phantom systems in some regions. The solar index of 0000 will also produce a phantom star in some regions.

PC Travellers[ | ]

For PC users, the easiest way to access a phantom star is to use a save file editor like No Man's Connect - Online Location Manager by: jaszhix. This external application will edit the users LAST save file to change the players location to the prescribed coordinates.

After a Traveller uses the external app to access the system, new Travellers may join that Traveller's game session in multiplayer in order to visit the Phantom star without using an external coordinate plotting app. Those Travellers should be certain to visit the system's Space station in order to lock it into the Discoveries page on their local save. They should ideally also build a base with a Base Teleport Module in order to easily access this system again in the future on their own save.

Console Travellers[ | ]

Playstation/Xbox players will need to join a multiplayer game of some Traveller (eg. a PC player, or another Playstation/Xbox player that has already joined with a PC player previously) that already has access to the system. Those Travellers should be certain to visit the system's Space station in order to lock it into the Discoveries page on their local save. They should ideally also build a base with a Base Teleport Module in order to easily access this system again in the future on their own save.

Additional information[ | ]

  • Bizarro Star Empire is a player community dedicated to exploring phantom star systems.
  • Testing is being done by user CarlowMK to find the exact range in which you will be put into a Phantom System after changing your solar system index.
  • Likholu is presumably the biggest phantom system, containing many player bases. It can only be accessed normally by joining a player in the Space Anomaly that has a base on that system.
  • The Alliance of Galactic Travellers has a dedicated bureau of staff for documenting phantom stars in designated AGT regions.

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