Priest Entity Nada

From No Man's Sky Wiki
Jump to: navigation, search

The subject of this article is from the Origins update.
The information from this article is up-to-date as of 9 November, 2020.
Priest Entity Nada
Priest Entity Nada
Location Space Anomaly
Type Korvax NPC
Updated Origins

Nada is an NPC character in No Man's Sky.

Summary[edit | edit source]

Priest Entity Nada currently resides in the Space Anomaly along with Polo and belongs to the Korvax.

They are a non-compliant Korvax and do not engage in the Korvax Convergence. The Convergence constantly tries to "wipe Nada from existence" by regaining control over their shell. They become more paranoid and pessimistic as the player progresses in the game. Eventually Nada will ask you to continue to the centre of the galaxy, says that their work will be done, and that they will then return to the Convergence.

They are referred to as "they" as a matter of course, being that they are a Korvax, which are constructs without gender.

Lore[edit | edit source]

Nada's cape

Nada presumably first met Polo on a freighter. In a dimension where the sentinels had destroyed all life, Nada saved Polo from being killed. They then went on to the centre of the galaxy in the freighter. Before they could travel to a new galaxy via the centre, the sentinels killed Polo, and Polo tells Nada that they will meet again in another universe.

Rewards[edit | edit source]

Nada awards Quicksilver throughout the story if the player chooses to talk with them about the things happening with Artemis, Apollo and Null throughout these missions.

NOTE: Prior to Origins, Nada offered three different awards, based on the type of conversation. These included nanites or locating objects in space.

Additional Info[edit | edit source]

Nada is wearing a red and blue cape with a formation of three starships and an Atlas symbol on it.

When starting a new playthrough in Creative Mode, Nada will still ask the player about Artemis' whereabouts no matter whether the player met them before. Nada will also try to comfort the player, saying that the Anomaly is the same as before even if this is the player's first visit.

Gallery[edit | edit source]