No Man's Sky Wiki
Pulsing Heart
Pulsing Heart
Spaceflight propulsion, boosts and on-demand Pulse Jumps through local system.
Category Propulsion - Interplanetary
Type Starship Flight Booster
Recharged with Silver, Carbon or Viscous Fluids
Updated Endurance

Pulsing Heart are a type of ship propulsion built into all Living starships.


The Pulsing Heart is the part of the ship's propulsion system which powers all in-system flight, including travel between planets or moons within the same star system.

The Pulsing Heart enables three states of starship travel: standard flight, with speed controllable using the forward and backward inputs; boosted flight, accelerated standard flight with reduced maneuverability; and Pulse Jump, in-system fast travel which disables turning entirely and draws from the Pulsing Heart's fuel supply. The fuel tank of the Pulsing Heart is sufficient for approximately 3 minutes of Pulse Jump time, during which an un-upgraded starship will travel approximately 8,000ks (8,000 thousand units distance)

The Pulsing Heart's fuel supply is charged with Silver (0.5%) or Gold (1%), so it's recommended to keep a supply of either one on board to recharge during a Pulse Jump. While in space, they can be mined from asteroids. A red "heat haze" can be seen around the edges of the starship when entering a planet's atmosphere.

If Pulsing Heart is damaged by rough handling or enemy fire, the starship will be unable to fly until the technology is repaired.

Game Description[]

A fibrous metallic superstructure binds this warm and vital organ with the core of the ship. Without it, the ship would be nothing, a lifeless husk.

Hold [L1/A/LB] and [R1/D/RB] together to engage Pulse Jump.

Hold [Circle/Shift/B] to initiate in-flight speed boost.


Keep in mind that all values shown here are approximate and measured without any use of upgrades.


While in planetary atmosphere, the average speed is 70u/s. The ship can be accelerated to reach up to 150u/s and can be braked to slow it down to 20u/s. The Boost can be engaged in planetary atmosphere to reach up to 190u/s.

Open space[]

In order to exit into open space from a planet's atmosphere, the player starship must be in boosted flight and heading away from the planet's surface. While approaching open space from a planet's surface in this manner, the starship's speed will rise linearly from its atmosphere maximum, then suddenly double itself once the starship crosses into open space and finally increase to a boosted-flight maximum of 2,200u/s. If outside of the proximity of space stations and the atmosphere of planets, the Pulse Jump can be engaged by holding R1 and L2 on PS4 or Spacebar on PC, allowing to reach speeds in the realm of 40,000u/s (40ks/s).

While the player's starship is close to a space station, freighter or Space Fleet, its maximum speed is lowered to ~1900u/s. If the starship is instead in close proximity to the Space Anomaly, its maximum speed is lowered to ~120u/s.


Pulsing Heart can be repaired using the following ingredients:

Pulsing Heart cannot be dismantled.


  • Pulsing Heart Node - Potential improvements include Boost and Pulse Drive Fuel Efficiency (see info in gallery below).
  • Pulsing Heart Node can evolve for NANITES.png: C to B - 210 NANITES.png, B to A - 310 NANITES.png, A to S - 430 NANITES.png.
  • The total number of NANITES.png reqired to evolve a Pulsing Heart Node from C to S is 950 NANITES.png.

Additional information[]

Release history[]

  • Living Ship - introduced into the game
  • Update 2.32 - Added an ability to evolve for NANITES.png
  • Endurance - Recharging requrements changed, previously used Silver or Gold