Salt | |
---|---|
Category | Earth |
Type | Aquatic Mineral Extract |
Rarity | Common |
Blueprint Value | 101.0 |
Used for | Building, Crafting, Charging |
Symbol | NaCl |
Updated | Aquarius |
Salt is a resource.
Summary[ | ]
Salt (NaCl) is a resource and one of the earth elements.
Game Description[ | ]
A naturally occuring salt, found in abundance in underwater minerals.
Can be processed in a Refiner to create Chlorine. This refined form is used in the manufacture of advanced products and technologies.
Source[ | ]
- As a secondary element in some minerals.
- Primary element in most underwater minerals.
- In Resource Deposits.
- Also available from some Galactic Trade Terminals.
Salt can be refined using a Refiner with the following ingredients:
- Chlorine ×1 → Salt ×2 ("Salt Production", 0.24 sec./unit output)
- Di-hydrogen ×1 + Oxygen ×1 → Salt ×1 ("Rapid Formation / Evaporation", 0.08 sec./unit output)
Use[ | ]
Crafting[]
Salt is used as an ingredient for crafting the following products:
- Automated Trap -- Salt x50 + Metal Plating x3 + Ion Battery x1 → Automated Trap
- Exo-Skiff -- Magnetised Ferrite x120 + Salt x30 + Crystal Sulphide x2 → Exo-Skiff
- Hydraulic Wiring -- Carbon Nanotubes x2 + Salt x20 + Di-hydrogen x40 → Hydraulic Wiring
- Hydrothermal Fuel Cell -- Salt x40 + Cyto-Phosphate x40 + Carbon x40 → Hydrothermal Fuel Cell
- Lost Angler's Rig -- Hydraulic Wiring x2 + Salt x60 + Silver x90 → Lost Angler's Rig
- Nautilon Chamber -- Metal Plating x5 + Crystal Sulphide x4 + Salt x100 → Nautilon Chamber
Refining[]
Salt is used as an ingredient for refining the following products using a Refiner:
- Ammonia -- Fungal Mould x2 + Salt x1 → Ammonia x1 ("Floral Titration", 0.36 sec./unit output)
- Chlorine -- Kelp Sac x1 + Salt x1 → Chlorine x2 ("Dissolve Natural Salts", 0.36 sec./unit output)
- Chlorine -- Salt x2 → Chlorine x1 ("Concentrate Salt", 0.36 sec./unit output)
- Chlorine -- Salt x2 + Oxygen x2 → Chlorine x5 ("Efficient Salt Evaporation", 0.36 sec./unit output)
- Dioxite -- Frost Crystal x2 + Salt x1 → Dioxite x1 ("Floral Titration", 0.36 sec./unit output)
- Enriched Carbon -- Radon x100 + Carbon x20 + Salt x10 → Enriched Carbon x1 ("High-Speed Sublimation", 45 sec./unit output)
- Enriched Carbon -- Radon x100 + Condensed Carbon x10 + Salt x10 → Enriched Carbon x1 ("High-Speed Sublimation", 45 sec./unit output)
- Glass -- Cyto-Phosphate x50 + Salt x50 → Glass x1 ("Salt Crystal Polishing", 10 sec./unit output)
- Kelp Sac -- Salt x1 + Nitrogen x1 → Kelp Sac x1 ("Encourage Growth", 0.24 sec./unit output)
- Nitrogen Salt -- Nitrogen x100 + Carbon x20 + Salt x10 → Nitrogen Salt x1 ("High-Speed Sublimation", 45 sec./unit output)
- Nitrogen Salt -- Nitrogen x100 + Condensed Carbon x10 + Salt x10 → Nitrogen Salt x1 ("High-Speed Sublimation", 45 sec./unit output)
- Paraffinium -- Star Bulb x2 + Salt x1 → Paraffinium x1 ("Floral Titration", 0.36 sec./unit output)
- Phosphorus -- Solanium x2 + Salt x1 → Phosphorus x1 ("Floral Titration", 0.36 sec./unit output)
- Pyrite -- Cactus Flesh x2 + Salt x1 → Pyrite x1 ("Floral Titration", 0.36 sec./unit output)
- Thermic Condensate -- Sulphurine x100 + Carbon x20 + Salt x10 → Thermic Condensate x1 ("High-Speed Sublimation", 45 sec./unit output)
- Thermic Condensate -- Sulphurine x100 + Condensed Carbon x10 + Salt x10 → Thermic Condensate x1 ("High-Speed Sublimation", 45 sec./unit output)
- Uranium -- Gamma Root x2 + Salt x1 → Uranium x1 ("Floral Titration", 0.36 sec./unit output)
Cooking[]
Salt is used as an ingredient for cooking the following products using a Nutrient Processor:
- Crunchy Caramel -- Processed Sugar x1 + Salt x1 → Crunchy Caramel x1 ("Nutrient Refining", 2.5 sec./unit output)
- Salty Cruncher -- Sugar Dough x1 + Salt x1 → Salty Cruncher x1 ("Dough Augmentation", 2.5 sec./unit output)
- Salty Custard -- Salt x1 + Cream x1 + Processed Sugar x1 → Salty Custard x1 ("Component Churn", 2.5 sec./unit output)
- Salty Juice -- Cactus Flesh x1 + Salt x1 + Fire Water x1 → Salty Juice x1 ("Liquidise", 2.5 sec./unit output)
Additional Information[ | ]
Salt is a very valuable mineral and mining from Deep-Level Mineral Deposits can result in a highly lucrative farm.
Release History[ | ]
- NEXT - Added as a resource.
- Visions - Hidden changes: The information panel has an additional icon indicating its purpose.
- Waypoint - Value changed, previously was 299.0.
Gallery[ | ]
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