|The subject of this article is from the Living Ship update.
The information from this article is up-to-date as of 6 April, 2020.
The information from this article is is up-to-date as of 6 April, 2020.
|Prevents fear of pain from trumatising the rest of the ship's body.|
|Category||Starship - Shield|
|Type||Spacecraft Hull Protection|
|Recharged with||Sodium, Sodium Nitrate, Pyrite|
Summary[edit | edit source]
Scream Suppressor is the standard means of protecting a Living starship against enemy fire (no collision damage from space objects like asteroids or space stations). It will prevent enemy shots from making contact with the ship, but will regenerate slowly while not fully charged, necessitating manual recharge with Pugneum for meaningful durability extension in combat. If not recharged and permitted to deplete, the suppressor will drop, leaving the starship vulnerable to critical damage.
Game Description[edit | edit source]
This small extension to the ship's automated defence network appears to be its own autonomous organizm. A small mouth in the centre of its flesh hungers for Pugneum.
During combat, it seems to hijack the neurological array and prevent fear of pain from trumatising the rest of the ship's body.
Crafting[edit | edit source]
Scream Suppressor cannot be dismantled.
Upgrades[edit | edit source]
- Scream Suppressor Node - Potential improvements include Shield Strength (see info in gallery below).
- Scream Suppressor Node can evolve for : C to B - 210 , B to A - 310 , A to S - 430 .
- The total number of nanites required to evolve a Scream Suppressor Node from C to S is 950 .
Additional information[edit | edit source]
- Upgrade Nodes can be obtained by shooting Void Eggs in Space Encounters. They are more common in uncharted and abandoned systems.