The subject of this article is from the Prisms update.
The information from this article is up-to-date as of 31 August, 2021. |
The subject of this article is from the Prisms update.
The information from this article is up-to-date as of 31 August, 2021.
The information from this article is up-to-date as of 31 August, 2021.
Smoked Meat | |
---|---|
Category | Consumable |
Type | Edible Product |
Total Value | 2,200.0 |
Updated | Prisms |
Smoked Meat is a consumable.
Summary[ | ]
Smoked Meat is a consumable and one of the Edible Products.
Game description[ | ]
A refined product, created in the Nutrient Processor. Food such as this can be highly valuable. It has both the identifying shapes and aromas of an actual food item, in stark contrast with conventional nutrition paste or pellets.
Can be consumed as it stands or subjected to further processing.
Use[ | ]
Replenishes 20% Life Support when consumed.
Source[ | ]
Smoked Meat can be cooked using a Nutrient Processor with the following ingredients:
- Meaty Chunks x1 + Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Meaty Chunks x1 + Condensed Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Processed Meat x1 + Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Processed Meat x1 + Condensed Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Meaty Wings x1 + Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Meaty Wings x1 + Condensed Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Fiendish Roe x1 + Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Fiendish Roe x1 + Condensed Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Offal Sac x1 + Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Offal Sac x1 + Condensed Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- ProtoSausage x1 + Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- ProtoSausage x1 + Condensed Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Diplo Chunks x1 + Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Diplo Chunks x1 + Condensed Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Scaly Meat x1 + Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Scaly Meat x1 + Condensed Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Feline Liver x1 + Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Feline Liver x1 + Condensed Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Strider Sausage x1 + Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Strider Sausage x1 + Condensed Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Raw Steak x1 + Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Raw Steak x1 + Condensed Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Leg Meat x1 + Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Leg Meat x1 + Condensed Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Crystal Flesh x1 + Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Crystal Flesh x1 + Condensed Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Dirty Meat x1 + Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Dirty Meat x1 + Condensed Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Lumpy Brainstem x1 + Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Lumpy Brainstem x1 + Condensed Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Scooped Innards x1 + Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Scooped Innards x1 + Condensed Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Crunchy Wings x1 + Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Crunchy Wings x1 + Condensed Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Latticed Sinew x1 + Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
- Latticed Sinew x1 + Condensed Carbon x1 → Smoked Meat x1 ("Preserve Flesh", 2.5 sec./unit output)
Recipes[ | ]
Smoked Meat is used as an ingredient for cooking the following products using a Nutrient Processor:
- Abyssal Stew -- Horrifying Mush x1 + Smoked Meat x1 → Abyssal Stew x1 ("Combine and Reduce", 2.5 sec./unit output)
- Abyssal Stew -- Hypnotic Eye x1 + Smoked Meat x1 → Abyssal Stew x1 ("Combine and Reduce", 2.5 sec./unit output)
- Chewy 'Dumpling' Stew -- Lumpy Brainstem x1 + Smoked Meat x1 → Chewy 'Dumpling' Stew x1 ("Combine and Reduce", 5 sec./unit output)
- Crystalline Soup -- Crystal Flesh x1 + Smoked Meat x1 → Crystalline Soup x1 ("Combine and Reduce", 5 sec./unit output)
- Gelatinous Goop -- Crunchy Wings x1 + Smoked Meat x1 → Gelatinous Goop x1 ("Combine and Reduce", 5 sec./unit output)
- Mystery Meat Stew -- Diplo Chunks x1 + Smoked Meat x1 → Mystery Meat Stew x1 ("Combine and Reduce", 5 sec./unit output)
- Mystery Meat Stew -- Meaty Chunks x1 + Smoked Meat x1 → Mystery Meat Stew x1 ("Combine and Reduce", 5 sec./unit output)
- Mystery Meat Stew -- Meaty Wings x1 + Smoked Meat x1 → Mystery Meat Stew x1 ("Combine and Reduce", 5 sec./unit output)
- Mystery Meat Stew -- ProtoSausage x1 + Smoked Meat x1 → Mystery Meat Stew x1 ("Combine and Reduce", 5 sec./unit output)
- Mystery Meat Stew -- Raw Steak x1 + Smoked Meat x1 → Mystery Meat Stew x1 ("Combine and Reduce", 5 sec./unit output)
- Mystery Meat Stew -- Scaly Meat x1 + Smoked Meat x1 → Mystery Meat Stew x1 ("Combine and Reduce", 5 sec./unit output)
- Mystery Meat Stew -- Smoked Meat x1 + Processed Meat x1 → Mystery Meat Stew x1 ("Combine and Reduce", 5 sec./unit output)
- Mystery Meat Stew -- Smoked Meat x1 + Smoked Meat x1 → Mystery Meat Stew x1 ("Combine and Reduce", 5 sec./unit output)
- Mystery Meat Stew -- Strider Sausage x1 + Smoked Meat x1 → Mystery Meat Stew x1 ("Combine and Reduce", 5 sec./unit output)
- Questionable Biscuit -- Sugar Dough x1 + Smoked Meat x1 → Questionable Biscuit x1 ("Dough Augmentation", 5 sec./unit output)
- Smokey Meat Pie -- Pie Case x1 + Smoked Meat x1 → Smokey Meat Pie x1 ("Assemble Pie", 5 sec./unit output)
- Soiled Soup -- Dirty Meat x1 + Smoked Meat x1 → Soiled Soup x1 ("Combine and Reduce", 5 sec./unit output)
- Well-Stirred Stew -- Latticed Sinew x1 + Smoked Meat x1 → Well-Stirred Stew x1 ("Combine and Reduce", 5 sec./unit output)
Additional information[ | ]
Release history[ | ]
- Beyond - Added as a consumable.