No Man's Sky Wiki
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Docking at a space station involves flying into the station tractor beam, a blue shaft of light coming out of the space station opening. This will automatically pull the ship inward and through a corridor that can vary in length before landing it on one of the eight landing pads. Landing will set a players SWL (Space Wanted Level) to zero, making them useful to escape sentinel starships
 
Docking at a space station involves flying into the station tractor beam, a blue shaft of light coming out of the space station opening. This will automatically pull the ship inward and through a corridor that can vary in length before landing it on one of the eight landing pads. Landing will set a players SWL (Space Wanted Level) to zero, making them useful to escape sentinel starships
   
There are two ramps in the back of the space station, each leading to an open marketplace with multiple beings.
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There are two ramps in the front and rear of the space station, each leading to an open marketplace with multiple beings.
   
 
When leaving the space station the [[Pulse Engine]] will not work until the player's starship is a safe distance away. Each space station has a randomly generated length of the hallway. Shorter hallways will have more traders landing.
 
When leaving the space station the [[Pulse Engine]] will not work until the player's starship is a safe distance away. Each space station has a randomly generated length of the hallway. Shorter hallways will have more traders landing.
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[[Category:Space stations| ]]
 
[[Category:Space stations| ]]
[[Category:Point of Interest]]
 
 
[[Category:Mechanics]]
 
[[Category:Mechanics]]
   
 
[[fr:Station spatiale]]
 
[[fr:Station spatiale]]
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[[fr-fd:Station spatiale]]
 
[[it:Stazioni spaziali]]
 
[[it:Stazioni spaziali]]
 
[[es:Estación espacial]]
 
[[es:Estación espacial]]

Revision as of 03:45, 18 April 2021

The subject of this article is from the Origins update.
The information from this article is up-to-date as of 9 November, 2020.
Space station
Space station
Category Space station
Type Trade Outpost
Description Trade Outpost
Updated Origins

Space station is an orbiting platform found in most star systems.

Summary

Space station is a large alien spaceport that can be docked with a starship and serve as trading centre, mission hub, and a means to travel to habitable bases.

It can be found in star systems throughout the game, except in uncharted ones, and damaged in abandoned ones. The exterior appearance of a space station can vary quite a bit.

Details

Visiting a space station provides the opportunity to buy a new starship, purchase or sell resources and buy blueprints, talk to or hire NPC characters, and obtain missions.

Docking at a space station involves flying into the station tractor beam, a blue shaft of light coming out of the space station opening. This will automatically pull the ship inward and through a corridor that can vary in length before landing it on one of the eight landing pads. Landing will set a players SWL (Space Wanted Level) to zero, making them useful to escape sentinel starships

There are two ramps in the front and rear of the space station, each leading to an open marketplace with multiple beings.

When leaving the space station the Pulse Engine will not work until the player's starship is a safe distance away. Each space station has a randomly generated length of the hallway. Shorter hallways will have more traders landing.

Amenities

In-game guide refers to the "right-hand side" when looking from outside the station into the runway. The following amenities can be found in a space station:

Special

NmsSpaceSation Spaceview

Atlas Interface

There are special space stations that show up as a spacial anomaly, they appear in addition to the regular one.

  • Atlas Interface: Will open up Alien Anomalies, you can ask Polo for Atlas Interface coordinates.
    • This space station has a long walkway to an altar where you can talk with the Atlas; some Atlas Interfaces will have two Warp Cells at the foot of the altar. You can also learn some new alien words by walking around the station onto the glowing dots.
Ano space

Space Anomaly

  • Space Anomaly: this space station includes the NPCs named Polo, Nada and Quicksilver Synthesis Companion, along with many others. They all speak the player's language rather than that of their race.
    • The station also offers research for most researchable blueprints, has it’s own mission station (Nexus) and many other features.

Abandoned station

NsmSpaceStation Abandoned

Abandoned station

Abandoned stations can be found in abandoned systems. This station can be identified from the outside by having pieces of metal broken and floating in space, and having a red tractor beam instead of a blue one. Inside, it is devoid of any life except it has purple goo with small purple tumors similar to what is found inside and around Abandoned Buildings, although there are no Whispering Eggs in abandoned stations.

In contrast to a normal space station with its open marketplace architecture, abandoned station features the architecture and the layout of space station prior to the NEXT update, i.e. two ramps leading to one room with an attached room each. The attached room requires an AtlasPass v3 key and seems to be without damage or goo.

There are no NPCs aboard this space station, and no Appearance Modifier or Starship Outfitting Terminal, however the following amenities are still available:

  • Left-hand side:
    • Station Terminus Teleporter (looks and works like a Base Teleport Module
  • Right-hand side:
    • Galactic Trade Terminal

Buying / Trading / Conversation

One of the many things you can do in space stations is trade with the NPC pilots that land their ships on the station's landing pads. You can trade items for units or buy items, ships, etc. from them. Space stations with smaller runways will have more traders than ones with longer runways.

Words can be learned via encounters with alien lifeforms. Making friendly requests while in a space station may result in learning new words permanently.

Attacking

While you can attack a station, it cannot actually be destroyed. If attacked long enough, eventually Sentinel starships will attack you (SWL = 4)

As an integral part of the game, it will always remain in orbit around its host star system.

Attacking is disabled while inside the space station.

Name generation

The name of space station is procedurally generated by combining the name of the star system (∗ marks its location) in which the space station is located, and one of the following suffixes.

  1. ∗ Station
  2. ∗ Orbital
  3. ∗ Station
  4. ∗ Station Alpha
  5. ∗ Station Beta
  6. ∗ Station Omega
  7. ∗ Cycler
  8. ∗ Rendezvous
  9. ∗ Hub
  10. ∗ Terminus
  11. ∗ Station Sigma
  12. ∗ Junction
  13. ∗ Station Tau
  14. ∗ Exchange
  15. ∗ Prime
  16. ∗ Station Minor
  17. ∗ Station Major
  18. ∗ Platform
  19. ∗ Sphere
  20. ∗ Stellar Observer

Additional information

  • The name generation and the sequence are extracted from the 1.77 version of NMS_UPDATE3_ENGLISH.MBIN game file.
  • Pre-release information indicated that there would be five classes of space stations in No Man's Sky; the actual number is unknown. Each space station is marked with a set of symbols somewhere on the outside walls.

While inside a Space Station:

  • You do not suffer fall damage
  • You cannot draw your Multi-tool (you can on the PS4 VR, but cannot fire any weapon or beam), but you can switch tools.
  • There is no drain on your Life Support
  • Upon entering, your Sentinel wanted level is reset to zero.
  • Entering will stop any pirates from pursuing you.

Release History

  • Release - Introduced to the game
  • NEXT - Architecture changed to an open layout
  • NEXT 1.63 - Added an Exocraft dealer
  • Beyond - Added a Cartographer
  • Synthesis - Added a Starship Outfitting Terminal
  • Desolation - Added a Scrap Dealer
  • Origins - Added Multi-Tool Upgrade Station

Gallery

Videos

fr-fd:Station spatiale