Spewing Vents

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The subject of this article is from the NextGen update.
The information from this article is up-to-date as of 16 February, 2021.
Spewing Vents
Spewing Vents
Category Starship - Weapons
Type Spacecraft Projectile Weapon
Updated NextGen

Spewing Vents is a weapons technology for the Living starship.

Summary[edit | edit source]

Base Specifications
Rate of Fire ~7 shots/sec
Time to Overheat ~8 seconds
Overheat Cooldown Time 4 seconds

Spewing Vents is the default weapon installed on all Living starships.

Game description[edit | edit source]

A mess of sacs and sphincters, these vents generate and expel globules of plasma. When fused to the weapon systems of the ship, these are super-heated and then expelled at high-pressure.

Usage[edit | edit source]

The Spewing Vents can be used both in direct combat and in clearing asteroids for traversal.

Crafting[edit | edit source]

Spewing Vents can be repaired using the following ingredients:

Spewing Vents cannot be dismantled.

Combat Properties[edit | edit source]

Spewing Vents have a typical range for a starship weapon, having the ability to hit targets from up to 1500 distance units (1500u) away (for reference, fugitive pirate ships will attack the player if they get within 1500u). By default, the weapon fires at a rate of ~7 shots per second and can fire 56 shots before overheating, resulting in a time to overheat of ~8 seconds, Upon overheating, Spewing Vents takes 4 seconds by default to recover from overheating.

Spewing Vents deal 120 base damage on direct hits to the following targets: fauna, starships, Space Fleets, and destructible obstacles such as Reinforced Doors (Manufacturing Facilities and Operations Centres). Against starships in particular, the starship weapon deals 4x damage to the rear (resulting in 480 effective base damage).

Spewing Vents deals 24 base damage on direct hits with a full volley to all planetary Sentinels.

Mining Properties[edit | edit source]

When used to harvest a planet's flora and minerals, Spewing Vents have a base mining power of 24 for each shot.

Upgrades[edit | edit source]

  • Spewing Vents Node - Potential improvements include Damage, Fire Rate and Heat Dispersion (see info in gallery below).
  • Spewing Vents Node can evolve for NANITES.png: C to B - 210 NANITES.png, B to A - 310 NANITES.png, A to S - 430 NANITES.png.
  • The total number of nanites required to evolve a Spewing Vents Node from C to S is 950 NANITES.png.

Additional information[edit | edit source]

Release history[edit | edit source]

Gallery[edit | edit source]