No Man's Sky Wiki
 
(added sections for Additional Info and Multimedia)
 
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{{stub}}
There are many different areas of a [[ship]] that can be upgraded or modified. Some of these areas will, of course, depend on the type of ship being modified.
 
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{{Resource infobox
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| image = nmsResource_Hyglese.jpg
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| color =
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| type =
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| rarity =
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| desc = Atmospheric gas
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| symbol = unknown
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}}
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'''Hyglese''' is a common atmospheric gas and likely is based off of, and shares properties with, [[wikipedia:Hydrogen|hydrogen]]. [[Planet]] atmospheres are usually made up of a varying mixture of [[Oxycen]] and Hyglese.
   
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==Additional Information==
===Drive types===
 
[[File:nmsShip_WarpActivation.jpg|thumb|Activating hyperdrive]]
 
There are three basic types of drives (or propulsion) available. In order of increasing range and speed, they are:
 
   
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==Multimedia==
*'''Pulse drive''' is the normal method for ship propulsion. It is disabled as you enter a planet’s atmosphere.
 
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<gallery>
*'''Jumpdrive''' allows you to jump quickly within a planetary system.
 
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</gallery>
*'''Hyperdrive''' allows jumps from one system to another. This type of drive is an upgradable piece of [[technology]] for a ship. It allows the ship to warp to other solar systems and planets. The better the hyper drive, the further the ship can warp.
 
   
===Instrument Panels===
 
All ships contain an [[instrument panel]] with a variety of screens and controls. The center panel is the largest, and is used for ship navigation. The other panels contain ancillary information of various types (see picture below of the shield ancillary panel).
 
[[File:nmsShip_Propulsion.jpg|thumb|Propulsion fuel]]
 
===Fuel===
 
Fuel can run out, so players must pay attention to the fuel gauge. Fuel can even run out in the middle of a warp, which causes the ship to drop out of it. Ships can be refueled by mining the resources needed. Resources can be mined from [[asteroid]]s and the ship can be refueled in the middle of flight.
 
===Weapons===
 
Ships will feature a variety of [[weapon]]s that will vary depending on the type of ship. For example, trader vessels will generally feature heavier armament that explorer ships. Weapons include lasers, [[Starship Cannon|photon cannons]], phase beams, and projectile weapons.
 
   
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{{Resource nav}}
===Ammo===
 
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[[Category:Resources]]
Ammo, like fuel, can run out. Its resources can be mined and purchased.
 
===Defensive===
 
[[File:nmsShip_Shield.jpg|thumb|Shield status]]
 
Deflectors and shields are the standard means of protecting a ship against enemy fire or collisions from space junk. Both will deflect enemy weapons from reaching the actual ship, but require fuel to keep them operable. They can be damaged by continued enemy attack, or by large blasts that would overwhelm their protective levels.
 
====Deflectors====
 
[[File:nmsShip_Deflector.jpg|thumb|Deflectors]]
 
Based on the precedent set in other space games, '''deflectors''' are a small, active field presence that is intended to block or deflect incoming [[asteroid]]s or unexpected attack.
 
====Shields====
 
'''Shields''' are a much broader-based defensive system, and will likely take more energy to operate than standard deflectors. To save fuel, shields would be activated only if your ship comes under deliberate attack.
 

Revision as of 04:15, 5 July 2016


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Hyglese
Hyglese
Atmospheric gas
Symbol unknown

Hyglese is a common atmospheric gas and likely is based off of, and shares properties with, hydrogen. Planet atmospheres are usually made up of a varying mixture of Oxycen and Hyglese.

Additional Information

Multimedia