Encountered a 3-difference slot ship[]
Updated Several Sections to at least 3.80 Sentinel[]
Some of the info was very outdated. I've gone through and updated as much as I know to be accurate with the current version of the game.
Updated the Location Strategy section heavily since Prisms changed planetary charts in a very beneficial way, allowing players to ignore the on-screen errors (since they are specific to location type, not category) and spam charts until a crashed ship is revealed. Also, the charts (and other means of scanning for POI's) have changed a bit since Origins in that being close to the last marked location has a tendency to choose that location again. Coupled with Prisms not restricting multiple of the same location type being shown, there's just no benefit to staying nearby a crash site that's already been visited.
Updated the Summary to include other means of accessing claimed ships if the player doesn't have a freighter. Also clarified that the ship will only stay on the ground until the player leaves the system or reloads a save. I also don't know where the info on red orb beacons marking a "Crashed Ship as claimed" came from...I've never heard of this in all my time with the game and community. What I can confirm is that activating a red orb crash beacon marks the nearest Atlas Station on the galaxy map (skipping the crash beacon on a new save prevents the Atlas Path from starting). During Expedition 2, many players were having issues with Polo not giving out Atlas Station coordinates. I offered some help by locating a red orb beacon on the Rdv 5 planet so players could have it marked automatically on their galaxy map.
I also intend to update the Section on Crashed Ships on the Starships article. Some of that info is very outdated at this point (some of it last relevant with NEXT).
- thanks for your updates! Ddfairchildd (talk) 06:05, 4 March 2022 (UTC)