No Man's Sky Wiki
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219.164.129.65 03:58, 15 August 2016 (UTC)There are no green stars in our actual universe. So it shouldn't be on that page in the same list.

Response[]

I have separated the green entry from the other items in the table with a blank row, and added the following disclaimer:

Note: this color/type of star does not exist in the Terran universe, but does in the universe of NMS

Ddfairchild (talk) 04:57, 15 August 2016 (UTC)


Question[]

Where does this information come from? I mean the descriptions of the letters, and the temperatures? Is it in any way related to how it is implemented in the game? If not, this entire page needs to be redone based on facts in the game.

--Nodiddlyoddly (talk) 16:02, 18 April 2017 (UTC)

the page specifies that this information is based on our "real" world and how stars are classified. There are a couple of differences which have been indicated on the page (such as green stars), but the information is out there as-is. What changes were you suggesting? My general thought is that even if a particular class of stars has not yet been found in the NMS universe, that doesn't mean that it won't be later during a release. As long as the page contains the disclaimer that "this is from Terra", I'm ok with what's out there. Thoughts? Ddfairchild (talk) 16:14, 18 April 2017 (UTC)

I think it's misleading and unnecessary. If the game does not keep track of star temperature, it shouldn't be in here. If star system generation doesn't actually make use of the modifiers the letters imply, it shouldn't be in here. Wikipedia is a good place if people want to learn about space, this is not the appropriate wiki for general space things that could one day be in No Man's Sky.

--Nodiddlyoddly (talk) 16:42, 18 April 2017 (UTC)

Four years later, people on Reddit are still referencing this page and assuming it contains factual information about the game. There are claims that p corresponds to more anomalous planets, and that a relative temperature of 4 to 6 produces more paradise planets, because they believe the content on this page is meaningful. I don't know if those claims are true or not, but I do know that this wiki page is being used as evidence.

The non-game content on this page needs to be removed. You may think the disclaimer is solving the problem, but it's not.

--Sky Schemer (talk) 21:09, 27 September 2021 (UTC)

Page Improvements[]

The previous statement of the real life information needing to be removed is correct, vastly due to a lack of information from ingame.

Also, after seeing this, I am going to attempt to clean this up a bit. Feel free to correct me if I make a mistake with something, but please don't remove edits simply because its different than original.

Currently this page gives very little information on how No Man's Sky's stellar class operates -- Like how systems with an oddity of 'p' (Like.. F4p) will always have a planet without storms. This page is in dire need of such information, and separation from real life and no mans sky.

(beyond that, i saw the wiki reference "Terran" and i thought it was talking about some other game lol)

Link jon (talk) 00:41, 16 February 2023 (UTC)

Feel free to improve the page. Please make sure to fact check your data and add proof where necessary. You mentioned systems with a stellar class that includes "p" have always one planet without storms. What about the Hagater I system, where every planet can storm and the class includes a "p"? Lenni (talk) 18:03, 16 February 2023 (UTC)
Very simply, that means my current idea is wrong and needs to be rethought.
Ahh. The magic of trial, error, and science.
Link jon (talk) 16:09, 17 February 2023 (UTC)


Now that i think about it, there is a very high chance that a stellar class can mean different things depending on when it was generated. Link jon (talk) 16:30, 17 February 2023 (UTC)

That makes little sense to me, the star generation algorithm hasn't changed since NEXT (2018). The planets have last changed in Origins (2020), but that did not affect the system. Time doesn't matter when the algorithm is still the same. In fact, such details are not stored anywhere, so it is generated every single time you load into the system, no matter on what version you are. Systems that were converted to outlaw systems in the Outlaws update also kept their class, see the two revisions of the picture File:Navegacion032.jpg for before/after proof.
Just to be clear: Contributions are not unwanted, but you must have reliable proof for your claims. We can't work based on assumptions. Lenni (talk) 17:07, 17 February 2023 (UTC)
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