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The '''Terrain Manipulator''' is a upgrade for the multi-tool. |
The '''Terrain Manipulator''' is a upgrade for the multi-tool. |
Revision as of 04:06, 23 August 2019
The subject of this article is from the Beyond update.
The information from this article is up-to-date as of 27 November, 2019. |
The information from this article is up-to-date as of 27 November, 2019.
Terrain Manipulator | |
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Category | Multi-tool - Tool |
Recharged with | Ferrite elements |
Updated | Beyond |
The Terrain Manipulator is a upgrade for the multi-tool.
Summary
The Terrain Manipulator is an attachment for the multi-tool which allows alterations to planetary terrain, both destruction and creation. Initially acquired in Awakenings, it is the first "weapon" acquired by the player which is able to mine large mineral deposits.
The Terrain Manipulator has two modes: Mine and Create. The player can switch between modes using the Change Secondary Weapon function (middle mouse button by default on PC).
- In Mine mode, firing the Terrain Manipulator removes terrain within a sphere around the point of impact. The rate of terrain removal can be controlled by changing the size of the sphere to one of three sizes (on PC, this is done with R/T by default on keyboard).
- In Create mode, firing the Terrain Manipulator adds terrain within a sphere or cube around the point of impact. The size of the shape is controlled as in Mine mode; shape selection and terrain type can be changed using a dedicated quick menu.
In both modes, firing the Terrain Manipulator drains its internal metal supply based on the current Game mode: 1%/tick in Survival and Permadeath modes and 0.5%/tick in Normal mode. If the supply is fully depleted, the Terrain Manipulator becomes unusable, requiring recharge with ferrite elements to restore functionality.
Game description
Advanced terraforming device. This modules overloads existing multi-tool systems, allowing the user to reshape regions as they wish.
Crafting
Terrain Manipulator can be built using a blueprint and the following ingredients:
- Di-hydrogen Jelly x1 + Carbon Nanotubes x2 → Terrain Manipulator
Terrain Manipulator can be repaired using the following resources:
Terrain Manipulator can be dismantled after construction, returning the following resources:
Upgrades
The Terrain Manipulator has no upgrades.
Recharge
The Terrain Manipulator is rechargeable using the following items:
- Ferrite Dust - 0.5%/unit
- Pure Ferrite - 1%/unit
- Magnetised Ferrite - 5%/unit
- Silicate Powder - 0.5%/unit
Additional information
- Using the Terrain Manipulator may delete resource rich plants and minerals as well as Knowledge Stones in the general vicinity. Objects destroyed in this manner do not yield any resources.
- Certain objects found in caves, namely Subterranean Relics and Humming Eggs, will disappear if the player attempts to dig to their location using the Terrain Manipulator.
- Resources gained from mineral deposits are obtained at a constant rate regardless of the size of the mining sphere. Therefore, maximal yield can be obtained from these deposits by using the smallest mining sphere size available.
- Terrain deformation does not attract Sentinel aggression.
- The Terrain Manipulator is the only multi-tool weapon which is unable to deal damage at all.
Release history
- Atlas Rises - added as a multitool upgrade.
- NEXT - formula changed, formerly used Iron and Plutonium
- Visions - Silicate Powder can be used for a recharge
Gallery
Submit photos of the terrain manipulator if you have them!