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The subject of this article is from the Atlas Rises update.
The information from this article is up-to-date as of 23 July, 2018.

This page fills the role of Embassy for a Civilized space community. The information found here represents a user-created civilization that is a creative addition to the game.

The Plamidian Remnants
Galaxy Euclid
Quadrant Beta
Region Woiwrush Spur
Capital system Edovik (Plamidian)
Founded by SnakePlissken19
Platform PS4
Release Atlas Rises

The Plamidian Remnants are a member of the Civilized Space community.

Summary[ | ]

The Plamidian Remnants was founded and created by SnakePlissken19 as a (current) independent exploring project.

  • The Capital Home world of the Plamidian Remnants is Sphe Prime. The Plamidian Remanants coordinates for our home base can be found here:
CARP:0AD7:007D:0196 PS4

Discovered[ | ]

# of Regions # of Systems # of Planets/Moons
20 45 165

History (Early)[ | ]

The Plamidian Empire once ruled and inhabited a vast region of planets located within the Poulwulus Adjunct in the Euclid galaxy. For over 12,000 years, a cluster of 21 stars and countless planets were the home of this nation. A nation filled with knowledge, dreams, tenacity, determination and an undoing element of arrogance. At the peak of the Plamidian Empire's expanse, several biological scientists tried to push the limits of the Plamidian race by enhancing some of its citizens with unnatural biological procedures and injections to help stimulate full mental capacity, endurance and strength. Initially, the results were positive and technological advancement, productivity, health and life duration were at all-time highs. It was a time of miracles they called it. Nearly a full decade after the enhancements had gone global with most worlds; a extinction level event began within the Plamidian race. Citizens who were enhanced began dying at alarming rates. Those who were afflicted were contained initially until results came back that most of the enhanced disease effects had been contact-based, even objects that had been touched years ago still obtained strains of the genetic volatility. Ultimately, panics broke out over all worlds, outposts, trading centers and space stations. Nearly each world inhabited contained citizens who had been enhanced a decade prior, ultimately resulting in plagued worlds.

History (Present)[ | ]

After many planetary civil wars (waged to fight for whatever was left, denying the inevitability of death for all), the Plamidian Empire threw up one last ‘hail mary’ to save its people. Certain affected citizens, or soon-to-be infected citizens, underwent critical medical trials. Over a 20 year span, 2.4 million died in the tests; tests that were designed to get rid of the virus and eliminate the corrupted enhanced strain completely. In a past age of miracles, it seemed all hope was lost and the age of miracles would ultimately end with an age of extinction for its people. In the end, Jentmo II was the last planet that stood in the wake of an obliteration, pummeled by biological losses at an extinction level. 743. 743 members of the Plamidian race survived the tests and were sent to a small settling ship that could be accessed by no one else except for citizens of the 743. Jentmo II’s remaining brilliant scientists warped our ship off into the cosmos and ultimately to our fate. A race once comprised of 23.1 billion people, reduced to a mere 743 souls. For two years we drifted through the cosmos, surviving on the ship’s technological promises. Trakda 13, year 12,132 will be a date that will forever live in the minds and souls of the 743. Sirens began to go off in the dormant halls of our floating spaceship; good sirens! A suitable garden world was located in the Woiwrush Spur. After years of no hope and death, our future was now filled with hope and life once again. The Plamidian Empire was deemed dead. The survivors of this once great nation took up a new name, The Plamidian Remants. We will be called this for the remainder of our races' days as a reminder that we cannot allow ourselves to go too far, ever again.

Goal/Mission[ | ]

The Plamidian Remnants goal is to explore new worlds and eventually settle habitable worlds within the Woiwrush Spur. It is in our nation's interest to expand relations with other races or factions outside of the Korvax, Gek, and Vy'keen. To become a prosperous and respectable nation once again, trading and the production of goods (farming) will be key priorities in our exploration.

Partnerships[ | ]

Plamidian Remnants was a member of the Federation until Visions.

Bases[ | ]

  • Sphe Prime Primary base marked with Save Beacon.
  • Our Home Planet also has a Portal. The combination glyph code for our planet will be listed below in an image.

Navigator[ | ]

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