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The subject of this article is from the Origins update.
The information from this article is up-to-date as of 9 November, 2020.
Underwater Protection Module
Underwater Protection Module
Category Exosuit - Hazard
Type Generated Upgrade
Stats CLASS.S.png / CLASS.A.png / CLASS.B.png / CLASS.C.png
Updated Origins

Underwater Protection Module is an exosuit hazard upgrade.

Summary[]

Underwater Protection Modules, contained within Exosuit Upgrade Modules, are procedurally generated upgrades granting bonuses to the exosuit's Hazard Protection.

It needs to be installed in an inventory or Technology slot for it to take effect.

Game Description[]

Increase the base capacity of the Hazard Protection system, allowing the user to spend longer in underwater environments without requiring a recharge of the traveller's Life Support oxygen supply in the Exosuit.

Upgrade properties[]

Radiation Protection Upgrades grant the following bonus:

  • Underwater Protection


Module

Name

Module

Improves

C Class B Class A Class S Class
Min Max Min Max Min Max Min Max
NmsUnderwaterProtect.jpg Underwater Protection Module Underwater Protection n/a n/a 180 265 200 265 220 265

Up to three protections upgrades can be installed in each of the inventory and technology sections of the Exosuit. Installing four or more upgrades in a given inventory/technology section of the Exosuit will disable all upgrades of that type until the upgrade count is reduced to three or less. As a result, it is possible to have up to six of these upgrades in total, space permitting of three in each section.

Acquisition[]

The upgrades can be acquired from:

  • A Technology Merchant in a Space station for a variable price generally in line with the class of the upgrade. This is the most common and predictable/reliable way to obtain the upgrade module. The upgrade modules are always the same in given system space station, although they will only replenish if purchased after the traveller has moved on and visited at least three [ed. note: need confirmation on count] different star systems before returning.
  • As a reward for helping a NPC traveller to repair a Crashed Ship (Non-replicable result)
  • As a reward for selecting the appropriate course of action at a Monolith puzzle (Non-replicable result)
  • As a reward for selecting the appropriate course of action at a Manufacturing Facility repair puzzle (Non-replicable result)

Recharge[]

Recharge using Product.gel2.png Life Support Gel or SUBSTANCE.AIR.1.png oxygen.

Release history[]

  • TBD

Gallery[]