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The subject of this article is from the Pathfinder update.
The information from this article is up-to-date as of 10 August, 2017.
Update 1.22
Update 1.22
Update date 13 March 2017
Steam build 1687185
GOG Version 2.11.0.14
Platform(s) All
Release Pathfinder
Update chronology
Previous update Next update
1.20 1.23

External links

Update 1.22 on nomanssky.com

Update 1.22 is the 12th official update to No Man's Sky.

Summary[]

Update 1.22 is the 12th official update to No Man's Sky. It was released on 13 March 2017 on the PS4 and PC platforms.

Actual text[]

PATCH 1.22

Hi everyone,

Thank you to everyone who's played the Path Finder Update so far! Your feedback has been incredibly helpful – please do keep it coming.

We’ll soon be releasing Patch 1.22, which includes some changes and fixes based on player feedback. Read on for full details!

PATH FINDER PATCH 1.22[]

  • Exocraft Geobays can now be crafted on any planet – this means vehicles can be summoned anywhere (whereas previously, vehicles could only be summoned on your home planet).
  • HUD markers have been added to allow you to easily navigate back to an Exocraft Geobay
  • Fixed a bug that caused vehicle weapons and mining lasers not to drain charge
  • Fixed an issue which could cause the Starship cockpit to vanish when exiting
  • Fixed some freighter door texture issues
  • Fixed a rare crash when scanning from a vehicle
  • Fixed a rare crash when feeding creatures
  • Fixed an issue which caused weapons to miss-fire when using Plasma Launcher
  • During warp the quick menu now hides properly as intended
  • Fixed an issue that prevented base material editing from working on PS4

As always, if you come across any issues, don’t hesitate to submit a report via our Help Centre as this will allow us to investigate further.

Thanks, Hello Games

Additional information[]

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