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The subject of this article is from the Omega update.
The information from this article is up-to-date as of 26 March, 2024. |
The information from this article is up-to-date as of 26 March, 2024.
Update 4.51 | |
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Update date | 15 February, 2024 |
PS update | 17 February, 2024 |
PC update | 17 February, 2024 |
Switch update | 22 February, 2024 |
Mac update | 19 February, 2024 |
Platform(s) | All |
Release | Omega |
Update chronology | |
Previous update | Next update |
4.50 | 4.52 |
External links | |
Omega Patch 4.51 |
Update 4.51 is the 201st official update to No Man's Sky.
Summary[]
Update 4.51 is the 201st official update to No Man's Sky. It was released on 15 February, 2024 on Xbox, on 17 February, 2024 on PC and PS, on 19 February, 2024 on Mac and on 22 February, 2024 on Switch.
Actual Text[]
Hello everyone,
Thank you to everyone playing the No Man’s Sky Omega update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved an issue on Xbox. These fixes are included in patch 4.51, which is now live..
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games
Xbox Bug Fixes[]
- Fixed a Xbox-only issue that caused fireworks to spawn within all decals placed in a base.
PC, PS4 and PS5 Bug Fixes[]
- Fixed an issue that caused many of the new biscuit recipes to be inedible.
- Fixed an inconsistency in the pricing of NipNip buds when bought from smugglers.
- Fixed an issue that could cause incorrect numbers to be used in mission notifications about spending Quicksilver.
- Fixed a number of text issues in the Creative Mode tutorial.
- Fixed a text issue related to the pulse engine refuelling hint.
- Fixed a rare issue that could prevent black holes being marked on the galaxy map.
- Fixed a rare issue that could cause players with some Autophage customisation parts to have their customisation scrambled on load.
- Fixed a visual issue with the eyes on a specific Autophage head.
- Fixed an issue that could cause red backgrounds when using some menus in PC VR.
- Fixed a crash related to portals.
- Fixed a crash related to the Quicksilver shop.
- Fixed a crash related to freighters.
- Fixed a crash related to the aerial camera view.
- Fixed a memory crash.
- Fixed a crash related to bases.
- Fixed a PS5 rendering crash.
- Fixed a crash related to Exocraft.
- Fixed a crash related to terrain generation.
Additional Information[]
The patch notes originally only included the XB bugfixes, but have been expanded to also include the PC and PS fixes when the patch went live for them.