The subject of this article is from the Synthesis update.
The information from this article is up-to-date as of 18 February, 2020. |
The subject of this article is from the Synthesis update.
The information from this article is is up-to-date as of 18 February, 2020.
The information from this article is is up-to-date as of 18 February, 2020.
There are multiple game-release versions of the Upgrades & Crafting page.
- For the current version, visit Upgrades & Crafting
- For the ExoMech version, visit Upgrades & Crafting (ExoMech)
- For the Synthesis version, visit Upgrades & Crafting (Synthesis)
- For the Beyond version, visit Upgrades & Crafting (Beyond)
Upgrades & Crafting is an information panel.
Summary[ | ]
Upgrades & Crafting is a display page referenced by the Game Content page.
Pinning Recipes[ | ]
- Instructions for how to craft new technology, products and building parts can be pinned as a mission.
- Pin recipes using for items and Key I for base parts.
- Pinning creates an entry in your Mission Log with step-by-step instructions on how to find or create the component parts of that item. only one item can be pinned at a time.
- As well as recipes, guides to locate raw materials can also be pinned. Pin these instructions from the Catalogue.
- Recipes can be wherever you see the product or technology listed: within the Build Menu or from any popup in the Inventory.
Refining Substances[ | ]
- Advanced materials and construction may require the used of a Refiner. Construct a refiner from the Build Menu (Key Z). Large refines require a habitable base.
- Refiners take harvested or raw materials and process them into more condensed or advanced materials.
- Refined elements (eg Condensed carbon) not only take up less space, but also provide greater charge to basic systems than common elements (eg Carbon).
- Larger refinery units take multiple inputs, allowing user to experiment with the combination of materials.
- Combining materials may generate exclusive substances or allow more efficient recipes.
- Simple, portable refiners require external fuel to use. Large refiners wired into structure of a base do not.
Upgrading your Equipment[ | ]
- Visit the Marketplace aboard most Space Stations to find a wide array of merchants. Technology merchants will sell Upgrade Modules.
- Blueprintd allow you to craft new technologies. Purchase blueprints aboard the Space Anomaly.
- You will have to find the materials yourself, but you will always be able to install the technology in your Exo-suit, or any Starship or Multi-Tool you own.
- Upgrade Modules are one-off purchases. They upgrade a specific Exosuit, Starship or Multi-Tool technology you have already installed. Each upgrade has slightly different properties, and users are advised to experiment with different configurations.
- Install an upgrade Module by selecting it in the Inventory with (Key F) and deploying it to an empty General or Technology Slot with LPM.
- Upgrades installed adjacent to other upgrades of the same type will provide an additional boost, further improving device performance.
- You cannot have more than three upgrades active for the same technology subsystem. Doing so will cause the upgrades to become non-functional until sufficient modules are removes to restore power.
Earning Nanites[ | ]
- Nanite Clusters are a valuable material, a strange substance that bubbles up from cracks in reality. Nanites are used as a currency for purchase of Equipment Upgrades.
- Nanites are earned from a variety of sources as you explore. many outposts and relics offer a chance to earn nanites as you explore their interiors and uncover their mysteries. Maps to such planetary sites can be purchased from the Cartographer on the Space Station.
- Discoveries are made by landing on planets, visiting new systems, or scanning objects with the Analysis Visor.
- Nanites are earned for each discovery Uploaded for other Travellers to see. Upload discoveries from the Discoveries tab.
- Traveller Iterations Ares and Helios are found aboard the Space Anomaly. They seek new items and data each day, and offer nanites in exchange.
- Specific missions offered from the Nexus and the Listing Agent aboard the Space Station are frequently a rich source of Nanites.
- Finally, Fleet Expeditions dispatched from your Capital Ship often return with large quantities of Nanites.
Recipes and Blueprints[ | ]
- Upgrade Modules can be purchased ready crafted from technology merchants. These merchants are also a useful source of pre-built components. Seek out in the Space Station Marketplace, or find them in smaller planetary shops.
- To craft products and technologies yourself, you must learn their blueprints.
- Learn the plans for specific technologies by visiting research aboard the Space Anomaly.
- Product recipes are more rare and must be sought out by raiding various planetary installations. Find directions to such installations by exchanging data with a space station Cartographer.
Buying New Multi-Tool[ | ]
- New Multi-Tools can be purchased in Space Stations and Planetary Outposts.
- After purchase, your Multi-Tool can be renamed.
- Only one Multi-Tool can be owned at a time. Trade in your existing Multi-Tool for a discount on new models.
- Technology will need to be reinstalled in new models.
- Different styles of Multi-Tool can dramatically increase your ability to harvest resources, scan discoveries or fight. Multi-Tool can also be found at different base power levels: C, B, A and S-Class.
- Some damaged Multi-Tool may be acquired for free. This is an excellent way to acquire high-value technology on a limited budget. The slots in these tools will need to be repaired to restore the device to full capabilities.
Buying New Ships[ | ]
- Purchase ships wherever you see pilots landing: at Space Stations, Freighters, Planetary Outposts, or other small buildings.
- After purchase, your new ship can be renamed. You can own up to six ships in your fleet. Use the Quick Menu to summon your ships at any time.
- Alternatively, trade in your existing ship for a discount on your new vessel. Technology will need to be reinstalled in new models. Do not forget to transfer cargo first!
- Some damaged starships may be acquired for free. This is an excellent way to acquire high-value technology on a limited budget. The technology in these ships will be repaired to restore it to full capabilities.
- Ships come with specialisations, increasing their stats and altering their handling capabilities. Examine different starships at a space station to learn more. Ships come in a range of classes C, B, A and S-Class.